[b]Name[/b]: Adam Amari [b]Age[/b]: 21 [b]Gender[/b] Male [b]Appearance[/b] [url=http://s28.postimg.org/pqsg46j3x/1742250_OQf_UWi9.jpg]Before[/url] and [url=http://s17.postimg.org/qo356aze7/04e1508d79f80e7283a5b73d06a8b902.jpg]After[/url] [b]Personality[/b] Driven, but not outgoing. He’s got willpower and drive, no doubt, but they aren’t his default state of mind. On the contrary, unless the right stimulus is present, Adam isn’t too energetic and easily bored. He’s also not too open to others in the day to day goings of his life, so he feels distant to most people. Selfish, but compromising. It might seem odd to people who know his past, but Adam is frankly not someone who goes out of his way to help strangers. If he know someone well, they’re the exceptions not the norm. He’ll try to benefit himself, but won’t go far as to hurt others in the process. He isn’t a saint, nor is he a demon; Adam’s just trying to make things work for himself. Controlled, not reckless, thrill seeker. He jumps at the vibrant opportunities in life, and tries his best to see them through, even if they end up being unpleasant. He was never someone just to abandon something that’s hard. Unafraid to test his limits, he enjoys pushing himself and going all out. Despite the energy he puts forth, it is often tempered by caution beforehand. Exciting is good, but getting caught up in it? Not so much. [b]History[/b] Born to a working class family, Adam was the eldest child of three. He spent a good portion of his time taking care of his siblings when their parents were at work. Never really minded it because family’s important and what not, though he did get into his own fair share of troubles. Messing with his siblings, given how he basically took care of them for a few years, generally didn't end well for either party. Both ended up hurt, but Adam generally made sure he came out better. Plans for after high school got derailed when his mother died though, and Adam decided to enlist instead of continue onto higher education to help out with monetary issues. Four years of service later, and with no money issues for the foreseeable future, Adam released. He was taking the year off, time for himself and the family, but shit happens. Just generally doesn’t involve being pulled into another world. [b]Skills[/b] Surprisingly, Adam was a fairly good housekeeper. With his parents out of the house almost all day, all week to make ends meet, as the eldest he had to pick up the slack. It’s been a good five or so years since he’s done a lot of that stuff though, so he’s a bit out of practice. While there was some courses on empty hand control during his short career, the techniques didn’t really replace what Adam already knew. And that was how to brawl, one against multiple. He incorporates and uses them, but doesn’t rely on them. In the same vein, when things got a bit too hairy he had a way out. The urban sprawl he called home made for a damn good place to run, and he took and still takes good advantage of it. Hopping fences, jumping roofs, sliding down poles, the whole works. Even now, whenever he has time and nothing to do, Adam doesn’t mind heading out and just going at it. Another way he dealt with problems was by simply being him. Adam was always fairly tall and well built, and could put forth a pretty cold glare if he wanted to. He learnt how to hold and present himself on the street when he was younger, but now he can also cut a fairly icy, professional look. Taking care of things at the house and looking after himself on the street taught Adam to constantly be vigilant. Whether it was a prank of his younger siblings, or some people looking to pay him back, they helped him learn quick. Enlisting has only helped to hone this skill of his. Not much to say. He spent a good portion of four years practicing with these sort of weapons. While not a dead shot with any particular weapon, he’s got experience, familiarity, and competence. [b]Maou Arts[/b] [Brawling] - Skilled at the unarmed combat. Enables feats by peak humans such as shattering concrete with bare fists, etc. [Parkour] - A discipline that involves moving from point A to B in the most efficient manner. Grants Adam swift movement as well as an instinct to the best path taken. [Intimidate] - The ability to frighten or awe others. The effect is not yet supernatural, but there is an inexplicable mental aversion towards Adam by observers. [Observe] - The ability to glean information about one’s surroundings or a target. Highlights things of easy notice, even in high stress scenarios, ie, an individual stepping out of an alley in front of Adam while he’s in the midst of running. [Small Arms] - An ability that grants the usage of small arms. Allows generation of a fully loaded pistol at the moment. Additional ammunition requires more time and concentration to materialize.