[quote=PhoenixWhite] I'm personally in favor of keeping things such as that unknown to us as players unless it's a thoroughly scoutted/explored area. Wearher, type of day, and perhaps general layout would make sense. [/quote] That was my thinking. It also means I have to do less work, which is always good! I'll set the time of day, and weather. However, I think it best if the pictures are left to give a representation of the area, and that the players make up the layout themselves. In the castle's instance, the players know there's ruins on top of the cliff; they can decide for themselves where the keep is, or the remnants of a blacksmith's lodge. If I start dictating these details, I'm worried it might take too much away from player input.