[b]Character List[/b] --------------------------------------------------------------------------------------------------------------------------------- [url=http://www.roleplayerguild.com/topics/9181/posts/ooc?page=1#post-186050]Anemos Seuhans[/url] (Human) ~ Jenno [url=http://www.roleplayerguild.com/topics/9181/posts/ooc?page=1#post-186090]Lynnette Marie Delacour[/url] (Human) ~ Baklava (FM) [url=http://www.roleplayerguild.com/topics/9181/posts/ooc?page=1#post-186632]Oliver C. Pike[/url] (Human) ~ Chanda [url=http://www.roleplayerguild.com/topics/9181/posts/ooc?page=1#post-203056]Dillan Tasley[/url] (Human) ~ Badwolf [url=http://www.roleplayerguild.com/topics/9181/posts/ooc?page=2#post-322121]Griga[/url] (Zora) ~ Falkon [url=http://www.roleplayerguild.com/topics/9181/posts/ooc?page=1#post-201000]Rissie[/url] (Zora) ~ Kiddo (Mauve) [url=http://www.roleplayerguild.com/topics/9181/posts/ooc?page=4#post-484122]Zanya Areina[/url] (Zora) - RavenWolf (Otty) [url=http://www.roleplayerguild.com/topics/9181/posts/ooc?page=1#post-279442]Alexandra[/url] (Gerudo) ~ Prince of Seraphs [url=http://www.roleplayerguild.com/topics/9181/posts/ooc?page=1#post-186484]Teruk[/url] (Deku) ~ Dervish --------------------------------------------------------------------------------------------------------------------------------- . --------------------------------------------------------------------------------------------------------------------------------- . --------------------------------------------------------------------------------------------------------------------------------- [B]Name:[/b] Lorelei the Siren (Lynnette Marie Delacour) [b]Race:[/b] Human [b]Age:[/b] 21 [b]Gender:[/b] Female [b]Appearance:[/b] Roughly 5’9”, Lorelei (or Lyn, as a select few are permitted to call her) has entrancing gold eyes, long, flowing dark brown locks that fall just below her shoulder blades, and a light, natural sun-kissed tan. Her body is shapely and lithe from her hours of extensive training and also for the purpose of keeping herself performance ready—she can’t afford to ‘let herself go’. Her hair is usually worn down or only partially up when performing, with several shorter strands framing her face. Offstage she typically wears it up in a long ponytail. Her arms are covered in [url=http://i806.photobucket.com/albums/yy341/KuroiFaith/Favimcom-23171_zps368002d9.jpg]henna tattoos[/url] from the tips of her fingers to a little past her elbow. They change about every month, but are relatively the same since she’s ambidextrous and does them herself. The tattoos cover up many of the cuts and callouses on her hands from working the ropes-- she usually treats these with potions and balms, but they're kind of a reoccurring thing. She has two vertical belly button piercings-- a simple gold gem and a silver stud ball and four small piercings along the long, pointed helix of her left ear—an assortment of small silver hoop earrings adorning them and one slightly larger hoop earring on each lobe. She has two silver labret piercings beneath the left side of her mouth and two vertical silver eyebrow piercings on the more lateral edge of her right eye. The way I picture her, she somewhat resembles a younger looking [url=http://i806.photobucket.com/albums/yy341/KuroiFaith/ScreenShot2014-02-04at100053PM_zps2bec5fec.png]Antoinette Nikprelaj[/url], and her voice sounds somewhat like Gemma Ward without the accent ([url=http://www.youtube.com/watch?v=0R--FtzSx2o&t=0m38s]like in Pirates of the Caribbean[/url])-- though singing-wise it's a bit more refined. [b]Clothing/Armor: [/b] For her performances, Lyn wears an assortment of outfits, but they're usually something similar to belly dancer attire; flowing cloth and halter-tops embellished to the max along with fine, decorative jewelry. [hider=Performance Attire][img=http://i806.photobucket.com/albums/yy341/KuroiFaith/BellyDancerGypsyRachelBriceofIndigo_zpsba86b59c.jpg][img=http://i806.photobucket.com/albums/yy341/KuroiFaith/0c531a53-e470-4c58-b085-999419537647_zps7d78b9eb.jpg][/hider] Off-stage she opts for something a bit less fancy, but comfortable and stylish nonetheless. She wears a dark brown/black choker necklace with a silver necklace with gold gems, a leather wrist band on her left hand, a leather glove on her right, and a dark red halter top with baggy black cargo capris, both with silver trim. She wears two deep grey-purple sashes that cross in the back and dark red shoes with a slight heel to them. On days when she is trying to be discreet or doesn't want any public attention, she wears a long black cloak with a hood. She usually wears smokey eye make-up, sometimes with a glittery gold bottom layer, and a light coating of red lipstick. [hider=Lynnette][img=http://i806.photobucket.com/albums/yy341/KuroiFaith/Lynnette_zps1211b8aa.jpg][/hider] She doesn’t wear armor of any kind. Marcus, a sword swallower and fire mage she is occasionally forced to perform with deals with most tussles as her escort. Most armor would only restrict her mage abilities anyway. [b]Weapons: [/b] On the right side of her waist she keeps a small, dagger with a velvety red hilt—she doesn’t know how to use it very well, never really having needed to use it before aside from maybe cutting up an apple, but she’s always figured it may come in handy should she ever get in a pinch, despite her lack of experience. [b]Skills: [/b] [i]Water[/i] (expert) ~ Under an old powerful water mage named Walter, one of the many circus mages, she discovered and developed her above-average talent for water magic. [i]Acrobatics[/i] (expert) ~ She’s a circus performer. Balance and agility are an absolute must for her shows-- and Lyn is one of the best. She's exceptional when it comes to flips, climbing, flexibility, and the like. [i]Shadow[/i] (major) ~ Because there are many Shadow mages in the Black Marsh Circus, she picked up a good deal of it on her own, working tirelessly to incorporate the magic into her act the best she could. [i]Athletics[/i] (major) ~ She’s a circus performer—she must go whole shows making every impossible feat seem like a breeze. An athlete of the highest caliber-- that's how she views herself anyway. [i]Sneak[/i](minor) ~ Light on her feet and quiet as a mouse when she wants to be. See backstory. [b]Magic:[/b] [hider=Water Spells] ~Slopes (Water/High)~ Lyn is able to rapidly decrease the temperature of ambient water vapor in her immediate environment in order to form an ice slide beneath her feet-- so long as it is relatively close to the ground or some supportive structure like a wall, fence, tree, or ceiling, etc (Similar to Freeze Ray in The Incredibles, but no flying around on impossibly floating ice.) Doing this allows Lyn to slide along the icy surface at high speeds. Coupled with momentum and her acrobatics skills, Lyn is able to use this in various ways. Slight alterations to this spell would also allow her to create relatively short bridges or throw up a quick shield of ice to intervene with any oncoming blows. Depending on size of the ice structure being formed, more or less MP may be used. Generally she can't skate around on a continuous slide for longer than 40 seconds before her MP will reach zero. Lyn tends to preserve her MP by creating only short ramps off which she can slide and perform some stunt either on her own or with her water whip and uses the formation of another ramp to allow her to land safely. ~Breath of Death (Water/High)~ This spell takes about 2 seconds to charge. Inhaling deeply until the spell is ready, Lyn releases her breath and is able to encase anything within 5 feet in front of her in solid red ice. While this spell may not kill anyone, it can freeze them in place almost permanently-- requiring either blue fire to thaw them out or her own will. The breath lasts for 5 seconds and consumes half of all her MP. ~Water Saw(Water/Middle)~ With a sharp wave of her arm or flick of her wrist, Lyn can send a thin, but wide arching slice of water flying towards her opponent-- sharp enough to slice through an entire tree trunk at it's most powerful. This spell requires 0.5-3 seconds to charge, allowing her to either send several average Water Saws flying at her enemy-- one right after the other-- or a larger, more powerful saw. Each average Water Saw uses 10% of Lyn's MP. ~Water Whip (Water/Middle)~ Lyn gathers a stream of water into her hand and freezes it. A long, slightly thinner stream of water than attaches to it to form a whip (which she may freeze or unfreeze at will-- either into blue or red ice depending on how much MP she has at her disposal). The whip may last up to 5 minutes without being maintained, but will dissolve the moment she releases the handle-- unless she has frozen the whip portion and wills it to stay (in which case the 5 minute rule will continue on with the exception of red ice). Consumes about 30% of Lyn's MP. ~Red Ice Snowflakes (Water/Low) Lyn is able to create razor sharp throwing stars made of red ice shaped like intricate snowflakes, but no less sharp. Pointing two fingers at her target, Lyn is able to fire off a rapidly spinning snowflake. Each snowflake takes about 2 seconds to craft and can be given to someone who knows how to use projectiles, if she so chooses. When she uses them herself, however, she typically just manipulates the ice at her will. Each snowflake consumes roughly 5% of her MP. [/hider] [hider=Water/Shadow Spells] ~Deliquesce (Water/Shadow/Middle)~ Lyn usually only uses this spell when she is in a wet environment, as it is more dangerous to use in dryer areas. This spell requires approximately 5 seconds to prepare for, but not complete and total concentration, allowing to move about and talk-- but not use any magic whilst preparing. Deliquesce grants Lyn the ability to instantaneously (or slowly) liquify herself for 1-4 seconds and move up to 5 feet within that given time. She then will transform back into her regular self in a sudden burst of water vapor. In dryer environments, Lyn risks losing some of her own body water in the transition and becoming extremely dehydrated upon transforming back. Using this spell in a crowded or unpredictable area would also be terribly unwise. Generally used for dramatic exits and entrances for her performances, but can be used to quickly avoid an attack or transport herself under a doorway or through a crevice-- so long as there's enough open space on the other side for her change back. Consumes about 30% of Lyn's MP. ~Black Water (Water/Shadow/Low)~ Lyn is able to change the appearance of water to a thick black substance. Alternatively, she can also use different colors, such as red, for the water to appear as blood-- even taking on the same consistency, odor, and taste when touched, smelt, or tasted. Other than that, this spell is pretty useless. She uses this technique in many of her shows-- often coupled with Deliquesce. Despite the appearance, consistency, smell, and taste, however, the spell is only an illusion of the senses the water maintains all of it's other properties. Once cast, the spell itself will wear off within roughly 3 minutes. Consumes about 10% of Lyn's MP. [/hider] [hider=Shadow Spells] ~Shadow Clone (Shadow/Middle)~ Lyn is able to make a clone of herself or another person, if given the time to study them. The clone has the ability to touch, take, move, and eat things, however, it is extremely fragile, unnaturally cold to the touch, and only the clone or Lyn may move about at any given time. When exposed to extreme amounts of light (such as direct sunlight), the clone's appearance may glitch. If Lyn decides to leave the clone dormant for several seconds while she moves, she is unable to hear or see what the clone is experiencing, but may sense if it is touched or destroyed. The same goes for Lyn's body when she is in control of the clone. The clone may last up to 10 minutes depending on how much MP Lyn has. Every minute the clone is in effect, Lyn's MP drops 10%. ~Sea Urchins (Shadow/Low)~ Balling up her fist for a little over a second Lyn is able to create a spiked shadow ball, roughly the size of a golf ball. They somewhat resemble deep purple sea urchins and inject a 4 minute numbing curse upon whomever is unlucky enough to step on them. The spikes shoot out upon impact, giving them the ability to pierce through the soles of most shoes and possibly strike other enemies-- because of this feature, however, the Sea Urchin is not a spell Lyn would want to use whilst standing nearby-- as she would risk getting hit. A single spike in the foot may only cause paralysis of the associated leg, but because she typically creates about 20 or so at once and most enemies are likely to fall down after losing the use of their leg, receiving a spike to the back, arm, or hand, is likely. Each Urchin consumes about 5%. ~True Face of Lorelei (Shadow/Low)~ Lyn is able to distort her appearance to that of something fearsome. Her eyes burn red, her fingers become long black claws and she seems to suddenly grow fangs and a pair of black, demonic wings. Her skin also turns a sickly grey-purple with red and black cracks around her wrist, neck, and outer edges of her face. Her ears appear serrated and jagged along the inferior edge. Her voice also takes on a demonic undertone-- sounding like two or three different voices speaking at once. The transformation is only an illusion, however-- thus her wings nor her claws are actually useable. The spell may last as long as she decides to maintain it using her MP. It requires very little energy however, so, uninterrupted, she could go for nearly half a day if she so chose. [/hider] [b]Inventory: [/b] Lynnette typically travels very light. She keeps her wallet in a small pouch at her waist. It is cinched, clipped, and buttoned shut to prevent thieves from slipping their grimy hands inside. She wears a dark leather satchel with colorful and intricate embroidery of some swamp flowers from Marshfall-- Crimson-Eyed Rose Mallows, orchids, and water lilies. Inside, she usually keeps her cloak. On the outside of the bag she has sewn eight cylindrical shaped pockets—used for holding eight bottles of potion—2 blue, 4 green, and 2 red. During shows she usually conceals these more discreetly on her person or elsewhere around the stage so she can drink one without the audience seeing if she is feeling fatigued or accidentally twists an ankle or wrist. Although she argued adamantly, Fyer and Falbi have insisted she carry a pen around in her pocket for autographs at all times. The same goes for why she always carries three or four Black Marsh Circus flyers in her satchel-- for publicity, they say. She also tends to carry a light brown, leather canteen of water with her whenever she isn't performing. She wears it on a strap that can be worn either just over her shoulder or across her chest, but whenever she has her satchel with her, she tucks it inside. --Wallet --Red Hilted Dagger --A pretty purple pen --Dark Leather Satchel ...--8 vials ...... --2 blue potions ...... --4 green potions ...... --2 red potions ...--4 Black Marsh Circus flyers ...--Leather Water Canteen (full) ...--Hammer ...--A small box of 35 nails [b]Backstory:[/b] Lynnette is one of the main performers of a popular troupe known as The Black Marsh Circus—a circus well known for it’s “freakish horrors” as well as the beautiful Lorelei, dark enchantress of water and the hearts of men. The troupe consists of 25 colorful members, including three Zora (or two if you count the one with two heads as one person), five Gorons, one of which has four arms, and 18 humans; an assortment of musicians, magicians, and performers-- some more “normal” than others. When the circus isn't traveling from place to place, as it normally does, it stakes out in a colorful old theater boat typically anchored near the outskirts of Marshfall. Since most of those in the troupe don’t really have any other place to call home, most consider Marshfall to be their place of residency. The circus is successful enough to pay it’s troupe members enough money to make ends meat in spite of the hefty taxes. The Black Marsh Circus, however, tends to bring in a good deal more money than it ought to—despite it’s success. Although there have been circulating rumors of the dark secrets surrounding the Black Marsh Circus for years, most folks tend to attribute them to the mystic and wonder of what goes on beneath tent, brushing off any warnings with “Oh, don’t be such a pussy.” Not all of the rumors are merely based on fear, however. The Ringmaster, Fyer, and his wife, Falbi, have been running the troupe for nearly four decades, acquiring very loyal troupe members with nefarious interests to match their own. The Circus, to a select few, has been known to do business with some shady characters—doing everything from sabotage to bounty hunting. Fyer, for the most part, is quite careful when it comes to who he does business for—being a greedy, but also very cowardly man, he fears invoking the wrath of powerful men and thus will not always agree to do just any job. So far, the troupe’s ruse has worked well for them. Lynette, practically being the circus poster girl, doesn’t typically take part in the troupe’s dirty dealings—not directly anyway. Unless they have need of her water or shadow magic, she’s usually just the distraction. When her skills are typically needed for a job, all she has to do is sneak in, cast her spell, and leave-- which accounts for her sneak skill. In her younger years, however, Fyer used to have her take part in some of the smaller thieving tasks. While she proved to be perfectly capable of sneaking lithely in and out of places, however, she wasn't quite as talented when it came to nonchalantly slipping her hand into people's bags or pockets. It wasn't long before Fyer took her off 'thieving duty' and assigned her to other tasks. Most thieving of the audience takes place during her performances, anyway and, with her looks and reputation, all she usually has to do is bat her eyes and lean a little closer for most young men to hand over their hard earned rupees. This would account for why she doesn’t possess thievery skills. As far as childhoods go, Lynnette's was definitely abnormal at best-- the circus has been a part of her life since birth. Her mother, in an act of angsty rebellion, ran away from her home in the Ikana Kingdom shortly before the gates closed to join the circus when she was very young-- too young to leave home for long without missing mommy and daddy and too naive to correlate this fact with the closing of the Ikana gates. Lyn's grandfather had been commissioned to move there and facilitate trade for his business whilst her mother's two older brothers, Sloan and Quin, enlisted to be Ikana Knights. For whatever reason, Lyn's grandparents decided to stay when the gates closed-- most likely because her grandfather was paid extra to stay so they could resume trade once the gates reopened, or so her mother reasoned. Lyn has her own suspicions, but has never voiced them-- least of all to her mother. Lyn has never met her father-- nor has she ever sought him out. Although her mother always did her best to dodge the question, Lyn was keen enough to figure out the unfortunate events behind her birth well enough-- even at a young age. The circus became her home and all of those who were a part of it; her family. To Lyn, that was enough. Not growing up amidst other children and being around freaks, weirdos and creeps her whole life (yes, there's a difference), her social skills are a little worse for wear. She typically keeps people at arms length, treating them as customers or mere 'members of the audience' partially in order to prevent them from discovering her awkwardness and to keep up her Lorelei image. She rarely lets down her guard-- even to some of her fellow circus members. Training for years under the many skilled performers of the Black Marsh Circus, Lyn was all but bred to be the money-raking star she is now-- unlike her mother, whose lack of ambition and cleverness never got her very far. Her water magic tutor, Walter, had been almost like a father (or perhaps grandfather) to her as well as her mother before he died of natural causes roughly four years ago. After years of rigorous training and time spent doing everything from cleaning the tiger's cage to filling in as a clown or magician's 'lovely assistant'-- she was finally cleared by Fyer to have her own act in the show. For the past two and a half years she has become something of a sensation in Termina-- adopting the name Lorelei the Siren and singing songs about the moon and sea whilst amazing customers with her magic, acrobatics, and allure. With the upcoming festivities in Clock Town, the Black Marsh Circus wouldn't dream of missing out on such a beautiful business opportunity.... [b]Wallet:[/b] 90 Rupees