[hider=Andari Ambermane] [b]Basics[/b] Full Name: Andari Ambermane Age: 32 Gender: Male Race: Werewolf [b]Appearance[/b] Physical Description: [img=http://static-3.nexusmods.com/15/mods/110/images/57050-4-1408042943.jpg] This is merely his Armored Wolf Form (Also the form you're likely see him in). This is his human form. [IMG]http://i.imgur.com/3xPT1Q3.jpg[/IMG] And his Armored Werewolf Form [img=http://static-3.nexusmods.com/15/mods/110/images/26874-4-1352883977.png] Clothing: Generally doesn't wear clothing due to being a wolf most of the time, but in human form he wears some light and breathable clothing good for day-to-day wear. Very sturdy and dirt resistant, keeps Andari cool in the scorching desert and warm in temperate climates. Armour: In his wolf form Andari wears a saddle that protects a good part of his back and side as well as a jagged helmet, good for protecting his head and providing some extra weapons. IN his human form Andari has some leather armguards, but that's about it. As a werewolf, Andari's form becomes adorn with magic demon plates which are harder than steel and can regenerate it's damage. Other: Andari is capable of holding a hefty amount of luggage limited only by the size of said luggage. He wears his armor in wolf form nearly all the time except sleeping (And even than he will wear it if he expects trouble). [b]Background[/b] Faction: [i]"So here's a weird one. This gigantic wolf is apparently the "Friend" of that orc Malakaus. Not a pet mind you, at least that's what he keeps telling us. He's not more a pet than the orc is to us, so he says. Anyways at first everyone is freaked out by the big creature but he's harmless for the most part. Never caused any trouble, always stays out of the way, hell even for a wolf he doesn't eat much. And he [b]talks[/b] too! Granted he doesn't seem talkative, but he speaks to that orc a lot. Even though he hasn't caused any trouble so far, we know how strong that thing is. We saw it haul a broken mast out of the ocean all on it's own, even wearing that armor on it. It rips through metal and wood like they were raw meat. Scary."[/i] [b]Moral Alignment[/b] Selflessness: 8 - Andari knows the benefits of doing things on behalf of others, "For the pack", and does his best to make sure everyone else contributes. He will accept rewards without question if given, but will also give if he knows he doesn't need it. Snobbery: 10 - Andari has no reason to mistreat anyone if they haven't mistreated him. He doesn't mind squalor or pompous; if you are kind to him he is kind in turn. Racist Tendencies: Doesn't really have much thoughts on other races. He may show ignorance, but that's simply because he literally knows nothing about some races and has to make his own assumption. Will attempt to learn more as more races reveal themselves. Piety: 1 - If there were gods, than Andari would think he was one. He may never know what "Created" this world, and to him it doesn't matter. He lives in it and he can affect it. For all he cares, this is his world, and he won't let anyone else have it. Justice: 1 - Like Malakaus, Andari takes justice into his own maw. If you slight him, he will slay you, and you'd best hope he gives you a quick death instead of eating you alive. He doesn't take kindly to other escaping justice either, and he will go out of his way to right wrongs when he sees them. Sexist Tendencies: 8 - He's a flirt and he'll sometimes let that get the better of him when he's trying to impress women, but otherwise he at least understands that men and women can be whatever they want to be if they're able to get it. [b]Combat[/b] Main Skills: There are three wars Andari fights depending on his form. Wolf Form - As a wolf Andari is fast and strong. He often starts his battles pouncing on his enemy with his full body weight, often able to knock down even creatures three times his size. He'd than maul them with his claws until they're too weak to fight back, finishing them off with a powerful bite that could rip off heads. The bite is very short range and leaves his head exposed to enemies, so he tries not to use it unless the opportunity presents itself. As a wolf Andari doesn't have much ways of fighting in crowds, and he does much better against single targets. Human Form - As a human Andari is quite the martial artist and would dodge and dance around his opponent, striking them where they are weakest to incapacitate them. He can also create sharp claws even while in human form, but only a few times a day. Werewolf Form - Perhaps Andari's strongest form, as a werewolf Andari is heavily armored, fast, and could throw bears a fair distance with a swipe of his hand. He relies on his brute strength and immense speed to take out his opponents during it's duration. Andari can only use his Werewolf form at night, and if it's not a full moon, only for about ten minutes. If it is a full moon Andari can stay as a werewolf for the entire night, but he stays in that form for the entire night as well. Secondary Skills: Wolf Form - In wolf form Andari can use a sword that's on his hip to give himself slashing attacks, however he loses his powerful bite. He usually goes for his sword if he expects to fight multiple opponents as he has much larger variety of techniques he can use against multiple opponents, though it is inefficient in one-on-one duels. Human Form - Andari can use small weapons like daggers and sticks, but larger weapons tend to be unwieldy to him despite his considerable size. He's pretty good at throwing weapons and objects offensively, and has a neat trick where he can even throw arrows with his bare hands. Werewolf Form - While not exactly a secondary weapon, on a full moon Andari can use werewolf magic to instil fear into his enemies, slowdown time as his body speeds up, detect the living and dead, and even summon spectral werewolves to fight alongside him. Primary Weapon: The only weapon Andari needs is his claws and mouth, and he has a pretty devastating tackle too. Secondary Weapon: Andari has a sword he can rely on as a wolf, and in his human form he has daggers tucked into his armguards he can use to throw or as melee weapons. Hidden/Stored Weapons: In his human form Andari has daggers hidden in his armguards. [b]Passive/Suppport[/b] Main Skills: Andari's senses are supernatural no matter what form he takes. There's little that can escape him; he can match everyone to a unique scent and even detect things such as magic, the presence of ghost, and even things like what sort of disease is in the area or that someone has. He also can change his vision to suit whatever purpose he needs, from seeing in the dark, seeing ghosts, detecting heat, or whatever other means of seeing there is. Secondary Skills: Andari is capable of speaking to animals and plants in a unique language known by his pack, allowing him to ask them questions or just to chat. Andari himself is said to be rather charismatic and a smooth talker. Items of Note: Andari doesn't really have any possessions of notable value aside from whatever is given to him. Even his armor and sword were given to him for him to use, and he won't exactly shed a tear if he lost them (But he won't take kingly to someone stealing them). [b]Anti-Godmod 3000[/b] Achlies’ Heel: Like many werewolves of old, Andari has a weakness of silver. Simply making contact with silver won't harm him (Though he can sense the presence of silver and it does many him very uncomfortable) however wounds made by silver weapons will never heal naturally. He'll need special magical healing to recover from injuries from silver weapons, which involves a magic ritual using human hearts. He can consume human hearts to heal a little from silver weapons, but just one won't be enough if the injury is sever.[/hider]