[quote=Automaton] finished Editing, hope it is to your liking. [/quote] It is, although this time you seem to have put 8 skills (you require the magic skills to use magic of that school), but since it fits the character I guess I won't complain (since I'm so eager to start anyway). Daedric is indeed a skill, but contrary to what you would think it is an ability to, not only communicate with daedras, since they can speak common, but to [u]befriend[/u] them, which, well, isn't something Alfgore would be likely to do. So you could take Daedric out and you would be left with 7 skills, which is one more than the limit, but can be downplayed Reflect (reflect spells) is very high leveled (sending spells back to the caster is very powerful) so I had to take it out. Although banish daedra seems also very powerful (in the original game daedras as the most dangerous enemies and insta killing them is very powerful) but it just fits your character too well to not allow it, however, because of the high level of the spell, you won't be allowed to cast them many times before running out of magicka, so keep that in mind Al in all, accepted [quote=Vortex] Oh god that took a long time [/quote] It is good except for two things. Fire bolt is a bit powerful to start with and Calm Humanoid is from the thaumaturgy school, which isn't part of your skills but I'll let you keep those spells with two conditions. If you use Fire bolt at the beginning you'll have to wait a bit to re-cast it again (until you get a bit of experience, not much) and every time you use Calm Humanoid, because it isn't your proficiency, there is a chance of it missing and not working (one third of the time, I'll toss a dice or something). Also, I had a bit of a hard time thinking what your reputations should be, but I guess it is okay