Both styles would be hard to use anyway. The average swordsman wouldn't be capable of replicating any of the techniques made for the sword style unless they were taught them. But developing a technique for the Cloud Sword Style requires the use of clouds in one way or another. I want Cloud Sword Style to focus on both offensive and defensive capabilities. To compare it to Fox fire, yours seems to be an ability that will develop offensively faster than it will with defense. But as I was saying, I could use jet dials to cause the pressure waves sent out by the blades to appear as if they are a moving 'cloud' attack. But that form of technique would focus on attack primarily. On the other hand, a heat dial mixed with a water dial would produce steam which would provide more development in defense. If I used a milky dial setup, it would focus on increased maneuverability which would slightly benefit both attack and defense. The best of both worlds would require a time skip though. During that time skip my character would probably get a new set of swords forged with one being equipped with a heat and water dial and the other one a jet dial. The forging of the blades is required for the heat and water dials because the blade will be rapidly heated up and cooled down at the same time. As for the jet dial blade, it would have to withstand high pressures created by really quick movement. It would provide me with quite a wide range of abilities to choose from. During this forging process(which would probably take a few months), Vis would have to train his body to withstand the physical strains that the Jet dial would put on him. He would also be training to improve his swordsmanship and might just move from a two blade fighting style to three blades. Of course, this would have to happen later on in the roleplay. For the time being I will just focus on getting a flame and water dial so as to create mist.