[quote=LokiLeo789] Vector manipulation The user can change the magnitude and direction (vector) of an object to maneuver it in the desired way, regardless of preexisting vectors. This also applies to static or non-moving objects, technically speaking, the object still has momentum as it is moving through space. Since nearly everything in existence has vectors, manipulation of them can essentially grant the user an "Absolute Defense" that prevents the user from harm, among many other possibilities.I WIN:( [/quote] Yea i see where your going well this but since velocity uses vector their semblances cancel each other out Plus. Have a blind spot and my character could move at the speed of light (and then need alot of rest) and generally hit u through your blindspot