Alright now for number three. This one is going to be a long one. Well, I want to see quite a few things in the future of this role play. You've given us not only a world which is wide open but one which has been fleshed out completely. We don't have to worry about how world works because the mechanics of the One Piece world are already finished. This leaves us open for less world development and more character development. This means that the GM(you) will have to give us situations that lead us down a path of character development. Sure, we will still need some world development situations but these shouldn't be appearing half as often as the character development situations. Our characters shouldn't just grow according to their opponents but they also should grow to match the how quickly the world around them is growing. To compare it to One Piece, we can reference the two year time skip. The Strawhats realized they weren't strong enough for how powerful their opponents and the world around them had gotten. To fix this, they went away to train and came back nearly twice as powerful as before. I am not saying that we should do the same thing but we will need to be given a chance where we have two options, either we grow in strength and develop more as a character or we grow in ability and do the same as before. There is a difference between the two for those of you who are still reading. Growing in strength is more for characters like Vis and Kurama where their swordsmanship becomes more powerful and they become physically stronger. Growing in ability is the same for devil fruit users where they learn more about their fruit and gain more control over while they grow mentally stronger. But, this does not mean that people like Vis and Kurama can't grow in ability, it is just that they will grow in ability by developing more techniques. These sort of situations are what I expect to see in this role play. Either we grow physically or grow mentally where we either increase our strength to match the enemies around or increase our abilities so that we have more varied techniques to use. In a way, it is like how Luffy started developing new techniques at the start of One Piece. He started off with gomu gomu no pistol technique and then developed gomu gomu no pistol shot and eventually developed gomu gomu no rocket. This was an example of developing abilities. Luffy didn't gain a physical strength, instead he gained an array of abilities to fit different situations. Meanwhile, Zoro used his strength instead of developing new abilities. Zoro's Santoryu style of fighting uses the move Oni Giri which he changes for the situation rather than developing another ability for every situation. Zoro used his pure physical strength to beat opponents instead of relying on his techniques to get him through tough situations. So, I am looking to see chances where we can go down several paths of character development. Now, to reference earlier, I am not looking to see a time skip but it might actually become required to for our characters to grow. Sooner or later, our characters will hit a wall where they can't grow beyond their current abilities without improvements made to them and their equipment. My character for example, will hit a wall where his development will start to slow down to short bursts because his swords will start not being able withstand his growing power. Eventually, his swords might just break from the power of his hits. After all, they aren't master forged swords like Zoro's. So, we will have to take into account that our equipment might not be able to withstand the growing power. The same stands for the characters' bodies. They might not be capable of withstanding the physical strains that their abilities would place on them. Even a paramecia devil fruit user would have difficultly with newly developed abilities and what they do to their bodies. This is just what I think we need to see from this role play.