I have two CSs to upload! The first one is my most recent one, and the second is Athena's CS because I can't find it for sh*t. I'm still updating Siegfried, so feel free to give feedback. --- [quote=Siegfried][i]"Step one: when interacting with others, always greet them with your name, your address, your phone number, your..."[/i][/quote] [hider= Appearance][img=http://safebooru.org//images/1274/8c50f4bfd472699c7c1887279fac810b5f229bbc.jpg][/hider] [hider= Theme][youtube]0_HB1XdqUA0[/youtube][/hider] [center][b][i][u]Name[/u][/i][/b] Siegfried Konstantin Lancelot IV [b][i][u]Age[/u][/i][/b] 21 [b][i][u]Gender[/u][/i][/b] Male [b][i][u]Species[/u][/i][/b] Human Reincarnation (Formally a Fallen Angel) [b][i][u]Powers[/u][/i][/b][/center] [*][i][b]Crystal Lightning[/b][/i] - Siegfried is able to cast magic related to blue crystals and lightning. He is able to combine the two of these magic elements to utilize various kinds of attacks.[/*] [*][i][b]Ivelith's Chosen[/b][/i] - Siegfried was chosen by one of the spirits of his kingdom's famed protectors for his great chivalry and nobility. This blessing grants Siegfried increased resistance against offensive magic spells and increased magic damage in general, but has nothing affecting his physical attributes.[/*] [*][i][b]Ivelith[/b][/i] - A blue, feminine spirit that follows Siegfried. She tends to physically appear when Siegfried is not fighting, as she is vulnerable to illusion magics and spells that directly affect spirits. The spirit usually attempts to entertain the blonde warrior in some form, and has a fondness for spinning around the man for several minutes before becoming too dizzy to move. She is a spiritual reincarnation of Siegfried's dead sister, Ivelith Lancelot, though the spirit herself does not seem to understand the importance of this. Like Siegfried, she is quite gullible. The spirit has the ability to see other spirits, which is something Siegfried cannot do.[/*] [*][i][b]Balance and Agility[/b][/i] - Siegfried is neither a sniper or an assault trooper; he prefers to carry a balanced set of abilities that he could use against various kinds of opponents. While Siegfried is not as strong as heavy-hitting fighters are, he does have a respectable amount of strength and an agility he utilizes all the time in dynamic plans.[/*] [*][i][b]Blue Lancet[/b][/i] - Siegfried's blade. This blade is capable of deflecting lightning, but it cannot absorb it. Siegfried can decide on whether to apply additional magic damage (lightning) to the weapon or simply use a sturdy, steel blade.[/*] [center][b][i][u]Abilities[/u][/i][/b][/center] [*][i][b]Crescent Bolt[/b][/i] - Siegfried channels a burst of lightning energy to his blade, covering the Blue Lancet with thunder before slashing upward in a half-moon shaped sword swing. This can be performed in the air, though the attack will be a downward slash instead.[/*] [*][i][b]Lunar Tale[/b][/i] - Siegfried stabs at a target direction up to seven times in a single slashing motion. Each stab deals minor magic and physical damage, though successfully connecting additional stabs can make the attack extremely effective.[/*] [*][i][b]Crystal Missile[/b][/i] - Siegfried jumps into the air if he is not already airborne before forming a blue, enchanted crystal beneath his feet. He will then ride the crystal until it either vanishes or hits a target. The crystal moves at a very fast speed (ie. it's noticeably faster compared to many fast runners). If the crystal hits a target, Siegfried will either deliver a strong slash that deals moderate physical or magical damage, or he will jump over the opponent as he sends another fragile blue crystal chunk directly on top of the target, dealing a small amount of physical damage. If the crystal vanishes before it hits anything, Siegfried will be able to create another crystal chunk to continue moving. Siegfried may use [i]Crystal Missile[/i] consecutively five times before taking a short break from using the ability. The duration for each [i]Crystal Missile's[/i] lifespan is two seconds.[/*] [*][i][b]Spark Charge[/b][/i] - Siegfried charges his blade for a brief moment, blue thunder slowly forming around his blade. When thunder forms on his blade, Siegfried may either charge forward in a line with his blade in hand, or he may wait longer. If Siegfried completely charges [i]Spark Charge[/i], a crystal sheath will form and compress all of the lightning energy to the blade. When the blade is fully charged, Siegfried may either dash or simply return to moving around regularly. [i]Spark Charge[/i] deals mostly magic damage and a little bit of physical damage, though a completely charged [i]Spark Charge[/i] deals an equal amount of moderately high magic and physical damage. A fully charged [i]Spark Charge[/i] will vanish after five seconds of no usage.[/*] [*][i][b]Ivelith Ray[/b][/i] - Siegfried gathers lightning energy and either swings his blade or his thrusts his hands forward, launching a projectile composed of thunder. The projectile may appear as a large energy bolt or a broad energy missile depending on how Siegfried uses the ability. Usually, Siegfried will fire balanced energy bolts on the ground and send out the broad energy missiles during aerial combat. The projectile deals moderate magic damage (lightning).[/*] [*][i][b]Ivelith's Blessing[/b][/i] - Siegfried calls upon Ivelith, who quickly grants his blade a temporary boost in magical prowess. While the physical damage dealt by his blade drops significantly, the magic damage dealt by the blade gains a large spike in terms of power. This ability is not a buff applied to Siegfried himself, but rather, his own sword. The extra magic damage, however, deals less damage against people who have a fair amount of magical resistance.[/*] [center][b][i][u]Overdrives[/u][/i][/b][/center] [*][i][b]Lucid Dagger[/b][/i] - Siegfried shouts the name of the overdrive before smashing the ground with the pommel of his sword. A large crystal shard will crash out of the ground, dealing moderate physical damage and knocking away all targets hit by the shard. After ten seconds of remaining still, the shard will proceed to shatter into many more shards. In order to use [i]Lucid Dagger[/i] again, Siegfried must cast fifteen abilities other than [i]Crystal Missile[/i].[/*] [*][i][b]Crystalline Storm[/b][/i] - Siegfried chants an ancient spell for five seconds, and may be interrupted during the chant. If he successfully chants the entire spell, Siegfried will send the blade of his Blue Lancet into the ground, immediately summoning a large, dark cloud above him. Hail made of fragile crystal will fall from the skies for ten seconds. While the shards themselves only deal minor blunt damage to targets underneath the storm, the shards are capable of distracting fighters that are charging attacks or spells.[/*] [*][i][b]Pristine Prison[/b][/i] - Siegfried smashes the ground, imprisoning anyone who is on the ground nearby him in a prison made of crystals. He then causes the crystal to explode in a burst of lightning, dealing a large amount of magic damage. Siegfried has not learned this ability yet.[/*] [center][b][i][u]Weaknesses[/u][/i][/b][/center] [*][i][b]Damage[/b][/i] - While Siegfried certainly does deal damage, he deals an unusually mediocre damage compared to other hard-hitting swordsmen. He relies on consistent and fast-paced attacks and reinforced defenses to make up for this.[/*] [*][i][b]Lack of Physical Buffs[/b][/i] - While he does have a partial amount of increased resistance against magic spells, none of Siegfried's physical attributes are affected by the blessings he received. Siegfried must rely on either others to gain better physical attributes or train painstakingly on his own.[/*] [*][i][b]Jack of All Trades[/b][/i] - Siegfried is an all-around fighter, but this also means that his growth in training is slower than many others'.[/*] [*][i][b]Drama Center[/b][/i] - Siegfried tends to overreact to the least important things in his life. When he is surprised, he frequently lets out an extremely abrupt "[b][i]UGH...![/i][/b]" before proceeding to act as if nothing happened.[/*] [center][b][i][u]Personality[/u][/i][/b][/center] Sophistication and silent awkwardness can define Siegfried easily. While he is quite obviously attempting to be a nice person, his disconnection with the new world he lives in and the lack of childhood memories makes him, as worded by Ivelith, a "dummy." Siegfried enjoys having friends, though he tends to get good things rolling for them by the sidelines. He does not particularly enjoy making others feel awkward, which is why he constantly reads books to get himself closer to the students of Athalia. His ideals and goals tend to be childish, yet somewhat understandable, considering how he practically has no childhood. Siegfried is [i]EXTREMELY[/i] gullible, which oftentimes leads to making him look like an utter idiot. The fact that he gets serious easily does not help his circumstances at all. [center][b][i][u]Background[/u][/i][/b][/center] Siegfried is an extremely mysterious warrior with no exact goals. No one knows the true reason as to why only a spiritual reincarnation of his sister is left. Some made rumors that he used to be a mass murderer who was on the path of redemption, while some called him a handsome hero seeking vengeance against a great evil. Siegfried was none of that: instead, his goal was to protect something. What he aimed to protect, no one knew of.