[quote=pyre101] Okay. The swords will be short swords and this one seemed to work. I will find another one picture that is bigger.Basically, the semblance will have a total of 5 swords come out, ready to be used by anyone. I will also put in some kind of time limit on it. They will be swords that can cut through almost anything.I will implement a few changes to my Cs and get back to you on this. [/quote] Ah, I see. That's pretty nifty. I think having them cut through almost anything is a little... No. Also, I think having something like this heavily drain you of energy/aura is a little over the top. If you want my advice, turn it into something that allows any open skin surface excrete a partial blade, the longer the more energy it takes. You can effectively make yourself a porcupine XD. In all seriousness, this seems like a much better idea as you can also catch people unaware with a sudden blade coming out of your palm. There can be a limit of 10 blades. If you don't like it, thats all right, you can go with the other and increase it to 10 blades at once that other people can hold that can penetrate most materials. [quote=1Charak2] oh god finally my semblance is finished XD :D [/quote] The suction idea is nice and nifty, as well as the air slashes, but the passives are totally unnecessary. Instead of having a section for passives, you can just state that as he uses the Semblance his eyes turn silver, although such a change is needless unless you really want it, then go for it. The 2nd passive is just no. I understand its slight target movement, but its just adding too much to your Semblance, and I request that you remove it completely. Also, the title seems a little contradictory. Zephyr's Roar > roar > an action that requires exhaling > somehow pulls things forward > logic. You could simply rename the whole thing Zephyr's Mastery and shorten the description by quite a bit. [quote=LokiLeo789] YESSo do we have any team made yet? If not we could do team 1 and team 2 and if need be team 3, you choose your team and then you and you teammates can make your team name, or we can have team captains if Team 1 and 2, and you draft your teammates and you make a team.Just an idea [/quote] What I'm actually doing is having the pairing in the first part of the test completely randomized, and then pairing afterwards determined by the GMs. A team of 4 tanky characters or 4 squishy characters is never a good idea.