[url=http://www.roleplayerguild.com/topics/62959/posts/ooc?page=2#post-1965720]And finished.[/url] [quote=Timeskipper] I fought Noble Knights only once and I annihilated them. What's their deal, anyway? Shadolls are annoying as fuck because they constantly summon and every one of them activates their effect when it's used as fusion material, breaking your cards and generally annoying you. What do Noble Knights do?I [/quote] They're... a balanced Rank 4 toolbox, with the potential to go for Rank 5's as well (though the tight Extra Deck space means you'll rarely see anything except Sacred King Arthur, anyway). Well, as balanced as Rank 4's can get, I suppose, but their swarming methods have very fair restrictions to them. And their best play may be a turn 1 Sacred King with 3-5 Equips, but as I said before, you only need one MST to destroy Excaliburn, and all the other defenses it has won't matter. Basically, you want to try and have more than one Knight on the field as much as possible. If one leaves the field, the equip spells can switch to your other knight, which should provide a good enough defense to save you for a turn.And I would say they're versatile enough for Synchro plays too, but... Konami seems adamant about refusing to support that part any more than they have, and instead going for Banishing or the slowest grave set up in the game. But one of the three new cards is a one-card Rank 4/5 Xyz, and Merlin is almost certainly a Medraut searcher, so... yeah, may not be balanced for much longer, sadly. ...And I have way too much to say about NK's.