[quote=Jabber] Before I implement such a system, I first need the comments of the others. [/quote] Well, it is an interesting way to balance out combat that much is for sure. But, I need some things cleared up. So, stats, Gurikari and Zaminri would be considered stats because they are named weapon. Would they be combined into one stat or would they be two stats? As for Kumokenryu, would it be considered a stat if I wanted it to be? Now for the techniques. It seems simple to understand but I have questions about a few of my abilities. Mirror Image, for example, would be a skill tech due to the presence of quickly moving attacks? But, couldn't it also be a focus tech because it would require precise movements? Twin strikes would be a offensive health tech and that much is obvious. Saikuronkōn would be an offensive and defensive health tech due to the fact that it can act as both an offensive and defensive stance. Kaze no burēdo on the other hand, could be considered a purely offensive health tech. But, couldn't twin strikes be considered a double offensive health tech? As for stacking moves. I am not quite sure how that would work for some of Vis's techs. Saikuronkōn and Kaze no burēdo are an example of this. They are sort of 'finished' moves which don't seem to have any possible stackings. Meanwhile, Mirror image and twin strikes can have skill, health, and focus stackings. For example, mirror image could stack with a offensive health to create a move which hits harder while both blades move as if mirroring each other. Twin strikes could take another health focus to increase the damage of the move.