[hider=WIP] Appearance: Victoria stands at an even 6’ and weighs roughly 160lbs. Her hair is a fiery red and never overly stylized; typically cut short so that it falls just past her ears. Years of difficult sports training have left her limbs strong and limber: a versatile athletic build which she carries with comfortable ease. This manner of body language along with her elegantly sculpted features; a smooth jawline, gently sloping nose, slightly arched and well-manicured eyebrows, and a thin mouth; and striking green eyes gives her a positively regal aura which her mood of calm determination hardly dispels. She wears a set of steel half-plate armor, the metal dyed red with dull gold caps and highlights and the leather a dark earthen brown, over which is draped a tabard of black silk bearing a single gold cross. A thick hooded-cloak is hung over her shoulders, black with gold trimming. A large shield is carried on her left arm or strapped across her back, it’s black metal body adorned with an image of twisting thorny vines and a single blooming rose done in gold, and her other hand grips the hilt of a beautiful, though plain, silver bladed hand-and-a-half sword. Online ID: Victoriana Rose Real Name: Victoria Erickson Sex: Female Age: 22 Nationality: American Race: Human Level: 22 Class: Knight - Your standard heavy-armor user who typically fights with sword and shield, though is proficient in all common melee weapons. This class is the heart of the front lines, often relying on sheer strength and force of will to overcome obstacles rather than any sort of magical prowess. Unlike the fighter, the knight is heavily geared towards defense from the very beginning but may also fight effectively from the back of a mount at later stages. Class Mastery Level: 240 Abilities/Magic: Line Breaker – With terrifying speed, the Knight charges forward with shield raised and knocks down the first enemies struck before delivering a vicious horizontal slash of her sword to all enemies in front of her. Cooldown: 2min Challenging Roar – The Knight emits an earsplitting shout that taunts strong enemies into attacking them and freezes weak enemies with fear. Range: 40yds Cooldown: 45sec Hold the Line! – The Knight raises her shield, significantly increasing her defense while equally lowering mobility. In this stance she becomes nearly invulnerable from physical attacks to the front. Duration: 25sec or until deactivated Cooldown: 1min Sturdy - [Passive] 10% increase to health and armor. Threatening - [Passive] 25% increase to standard threat generation while attacking. Sub-Class(es): [You can have up to two, the second one unlocked upon reaching level 50. These are more like complimentary-production like things, like Blacksmith or Chef. Similar to the main class, a Sub-Class also is divided in 6 tiers, however, sub-classses don't have sub-tiers.] Sub-Class(es) Mastery Level: 0 - 1000 [You can reach 700 here, obviously, those 700 distributed between your two if you have two. For every 50, you get access to a new form of that. Like, if you have Blacksmithery, at 50, you get Iron Forging, at 100, Steel forging, and so on. I will inform you every time you reach 50.] Stats: [You gain 10 points for every level gained. Simple maths, 10*Your Level to get this and distribute it through your stats.] Strength: 40 [Increases Melee attack damage] Agility: 0 [Increases Ability to dodge attacks and speed.] Vitality: 90 [Increases Max HP] Dexterity: 0 [Increases damage with long range weapons and/or casting speed] Resistance: 40 [Increases defense in general] Intelligence: 0 [Increases speed to learn new abilities from zero and increases magic attack power] Stamina: 50 [One or the other, depending on whether you are a mage or not. Gauge used for using special attacks/casting magic] Max HP: 27,720 Max Stamina: 6000 Equipment: [What do your characters wear as armor? What weapons do they have?] Miscellanous Items: [Healing Items, Accesories, etc....] Faction: [Liberation Group? New Terror? Or none of the above?] Personality: Victoria is often calm and collected, a natural leader who does everything she can to conquer problems with logic and precision. She has a very mature grasp on her emotions and will rarely be caught in an outburst, though this can sometimes leave an impression of coldness with those she’s just met. While often having responsibility thrust upon her, as opposed to taking it herself, she has grown very accustomed to being the one making suggestions in the social groups she spends time with and simply hates long instances of indecision. She is friendly and caring, highly protective of those she considers friends or comrades, but has a hard time opening up as it makes her feel like she’s relinquishing control. This can lead her to be burdened by many problems and responsibilities, even those that aren't her own, up to her breaking point. History: [What were they doing when they were in the real world? How have the last 6 months living in the game affected them?] Like/Dislikes: [Self-explaining] Other: [Whatever else that doesn't fit in the other ones] [/hider]