Mitsudomoe is best animu. [hider=Hjalmar] [centre][img=http://safebooru.org//images/1192/a8ae280f4524b8222fca6ddbd0452791d874dd58.jpg?1242748][/centre] Unlike Tadasu's scrawny real life body, Hjalmar is broad-shouldered, tall and almost comically over-muscled. His dark hair falls down uncontrolled, except for a braided ponytail. He also had a thick, beasty beard connecting his shaggy sideburns. [b]Online ID[/b] Hjalmar [b]Real Name[/b] Fukugawa Tadasu [b]Sex[/b] Male [b]Age[/b] 24 [b]Nationality[/b] Japanese [b]Race[/b] Norseman Hailing from the frozen north, Norsemen are the epitome of the noble savage. They are naturally strong and have an innate toughness that helps helps shrug off lesser wounds. Norse culture is built around honour, glory and the never-ending quest for loot. Norsemen have +10 to Strength and Resistance and gain +50 Mastery points in hunting subclasses. [b]Level[/b] 24 [b]Class[/b] Bladedancer (Tier 2) The Bladedancer is a master of speed and ferocity, dancing through the enemy with dual blades, hacking and slashing as he goes. The class focuses on crowd control and DPSing in raids, with a high damage, low threat melee build. Unlike other classes, the Bladedancer's skills mainly buff the auto-attack, granting extra speed and crit chance the longer the player fights; it's few activated attacks tend to be leaps and AOE strikes. [u]Tier 1[/u] The basics of Bladedancing; making one strike flow naturally into another and avoiding the enemy's ire. [i]Unrelenting Assault [Passive][/i] Increases auto-attack speed by 10% on a successful melee attack. Stacks up to 10 times, effectively doubling attack speed in protracted battles. Each successful enemy strike on the Bladedancer removes one charge. A successful stun removes all charges. [i]Leaping Strike [Active][/i] Leaps to designated target, delivering a moderately powerful attack with a small chance of stunning. Short cooldown. [i]Mirage [Passive][/i] Reduces threat generation by 40%. [u]Tier 2[/u] The Bladedaner learns to strike where the enemy is weakest and how to tackle groups. [i]Speed and Precision [Passive][/i] Increases crit chance by 10% of total current bonus to attack speed (e.g. if attack speed is currently increased by 100%, crit chance is increased by 10%) [i]Whirlwind [Active][/i] Basic AOE attack, hits all targets within three metres for moderate damage. Average cooldown. [u]Tier 3[/u] Two disciplines lie open to the Bladedancer; the Duellist is a master of speed and elegance, stringing together attacks at a blinding speed and the Mauler is a brute of a fighter, striking multiple foes with each swing. Either [i]Duellist [Specialisation][/i] Increases attack speed and power by 30%. Or [i]Mauler [Specialisation][/i] Melee attacks hit all targets within a 90 degree arc in front of the player. [u]Tier 4[/u] [i]Frenzy [Active] [Duellist Only][/i] Increases attack speed by 200% for a short time. Extreme cooldown. [i]Massacre [Active] [Mauler Only][/i] Advanced AOE attack, hits all targets within five metres for heavy damage. If target is stunned or otherwise incapable of movement, target bleeds for moderate damage over sixty seconds. Long cooldown. [u]Tier 5[/u] The Blademaster's knows how to exploit a weakness to its fullest extent. [i]Targeted Weakness [Passive][/i] Attacks against a target afflicted with any status effect have double chance to hit and deal extra damage. [u]Tier 6[/u] The Bladedancer has become a Blademaster, striking faster and faster the longer the battle rages. [i]Moment of Glory[Active] [Duellist Only][/i] Increases weapon damage and crit chance by 200% for a short time. Extreme cooldown. [i]Warlord's Triumph [Active] [Mauler Only][/i] Deals extreme damage to one target and heavy AOE damage to all targets within ten metres. Long cooldown. [i]Blademaster [Passive][/i] Removes the stack limit on [i][Unrelenting Assault][/i]. [b]Class Mastery Level[/b] 115 [b]Abilities/Magic[/b] [i]Unrelenting Assault [Passive][/i] Increases auto-attack speed by 10% on a successful melee attack. Stacks up to 10 times, effectively doubling attack speed in protracted battles. Each successful enemy strike on the Bladedancer removes one charge. A successful stun removes all charges. [i]Leaping Strike [Active][/i] Leaps to designated target, delivering a moderately powerful attack with a small chance of stunning. Short cooldown. [i]Mirage [Passive][/i] Reduces threat generation by 40%. [i]Speed and Precision [Passive][/i] Increases crit chance by 10% of attack speed. [i]Whirlwind [Active][/i] Basic AOE attack, hits all targets within three metres for moderate damage. Average cooldown. [b]Sub-Class[/b] Fisherman (Tier 2) [u]Tier 1[/u] [i]Fishing [Channelled][/i] Uses equipped fishing equipment (i.e. pole, rod, net, crab trap etc) when standing by a body of water. Last until cancelled or successful. Depending on fishing equipment used, different species can be caught. [i]Fishing Poles [Passive][/i] Allows use of the most simple fishing equipment, a string on a pole. Only the smallest of fish can be caught with poles and only in freshwater. [u]Tier 2[/u] [i]Fishing Rods [Passive][/i] Allows use of reeled fishing rods, strong enough to snag larger fish in any waters. [u]Tier 3[/u] [i]Netting and Trapping [Passive][/i] Allows use of nets and crab traps in any body of water, allowing the player to catch eels, crustaceans and sometimes hidden treasure. [u]Tier 4[/u] [i]Fishing Boat [Active][/i] Creates a one-man boat with moderate hitpoints that can be used to fish in deeper waters. Lasts four hours. [i]Trophy Fish [Passive][/i] Increases the likelihood of catching rare fish. [u]Tier 5[/u] [i]Harpoons [Passive][/i] Allows the player to equip the most powerful fishing tools, harpoons and harpoon guns. [i]Trawler [Active][/i] Creates a boat large enough for a full party to ride with high hitpoints. Allows the player to use Trawling Nets while active, allowing wholesale harvesting of low value fish. [u]Tier 6[/u] [i]Whaling [Passive][/i] Allows the player to attack and harvest whales and other large aquatic species with harpoons, which have a significant bonus to damage against these enemies. [b]Sub-Class Mastery Level[/b] 70 [b]Stats[/b] Strength: 80 Agility: 80 Vitality: 50 Dexterity: 35 Resistance: 30 Intelligence: 15 Stamina/Willpower: 20 [b]Max HP[/b] 14000 [b]Max Stamina/Mana[/b] 2400 [b]Equipment[/b] A pair of [url=http://static.mijnwebwinkel.nl/winkel/celticwebmerchant/full28502120.jpg]Nordic Bearded Axes[/url] A coat of medium leather armour with fur accents over a tunic. Instead of a helmet, Hjalmar wears a fur hat. [b]Miscellaneous Items[/b] Fishing rod, tackle box and net Basic whetstones A small supply of minor healing potions Ornate wooden smoking pipe Large supply of mead and drinking horns [b]Faction[/b] Neutral, but with New Terror sympathies. [b]Personality[/b] Relaxed, easy going and lazy are the best ways to describe Tadasu. In the real world he never put much effort into anything, focusing instead on the development of his online persona Hjalmar. Hjalmar is everything that Tadasu is minus lazy; he is outgoing and friendly, if a tad cynical, and roleplays his part as the honourable Viking in a not completely serious manner. He is however fanatically loyal to those he trusts, often to the point of being overprotective or worryingly willing to dirty his hands for them. It is rare to find Hjalmar without a horn of mead or flagon of ale in his hand. [b]History[/b] In his glory days Fukugawa Tadasu was a member of the JSDF, serving as an infantryman in an army that didn't [i]do[/i] war. Instead he found that the majority of his service was spent partaking in international drills and it was on one such training mission that he found himself serving alongside a body of men who would have a deep and perhaps damaging impact on his life and liver. A PMC of mixed Scandinavians, they were known for their professionalism, archaic approach to honour and excessive approach to alcohol. A year later Tadasu left the JSDF deeply influenced by these drunken warriors and vowed to travel to Denmark to join up; unfortunately, a few months later he awoke in an odd place, vaguely reminiscent of a game he had dabbled in... Since then he has fully adapted to his new environment, dropping as much of his Japanese habits as possible for those of a stereotypic Viking warrior. Still, his character wasn't particularly powerful, so he spent much of his time displaying the other side of a Norseman in the nearest tavern... [b]Like/Dislikes[/b] + Sarcasm + Mead + Loot + Fishing + Honourable competition over anything. [i]Anything.[/i] + Beards + Girls who like beards - Overly optimistic people - People who lack a sense of honour (generally anyone who picks on others/doesn't accept his challenges) - Spiders - Guys who do not like beards [b]Other[/b] As hinted above, Hjalmar is a non-repentant alcoholic and smoker. [youtube]3YOEO7jtIs4[/youtube] [/hider] Still working on the details.