I do. Planes are still pending decent descriptions, but i'll sum it up best I can here: Aárdu Lyásí The Ashen Abyss [i]A plane of eternal shadow and unrelenting darkness. Aárdu Lyásí is supposedly the mighty abyss between worlds, yet none have ever been able to prove such myths as true, for none who have wandered unwittingly into this mighty umbra have ever been able to navigate their way to the sunlight once more. Some claim that Aárdu Lyásí is an abyss in more than just name, and is in fact the deepest recess of an ancient scar in creation where the darkest of creatures reside; others are adamant that it is the realm of a greater power who was cast down before light could be cast upon his mighty plane. Here you may find creatures of the dark stalking the dizzying heights and claustrophobic paths of a world without light.[/i] Fél Válásí The Eternal Verdance [i]A supposedly infinite plane of tainted life. Towering trees and mysterious waterfalls stretch far beyond the horizon - one can easily find themselves lost within the haunted undergrowth, where the sun is quickly blotted out by a canopy that is as thick as it is imposing. Fél Válásí may have once been a land dedicated to life and all it's wonders, but if true, that no longer so. None can say what spirits, beasts and twisted creatures lurk within the never-ending maze of the Verdance.[/i] Iíoá Kháldór The Mortal Lands [i]Human world - will require more development, but you get the idea[/i] Féron Khól The Searing Wastes [i]A realm of fire, bone and pain. This land is what most would consider 'Hell.' Pillars of corpses can be seen for miles, rising into the smokey sky like titanic monoliths dedicated to some long lost god who revelled in suffering. Screams fill the air in this plane of fire, the heat able to drive the stoutest of men mad before bringing about their swift end. It is said that each death across all the realms simply adds to Féron Khól's already mighty display of seared bones.[/i] Indár Sólásí The Nightmare Steppes [i]A fragmented plane of shifting, nightmarish design. The plains bend and shift in ways that defy logic, with creatures of similar illogicality roaming the land of a thousand twisted lights. Places will change on some unknown whim, and areas the size of a castle to a continent will simply break away from others to float into a black, starless sky on some arcane winds. It has been called the Garden of Puzzles by some, and the Consuming Madness by others. It is a place not meant for weak willed mortals and their ilk. Indár Sólásí is a plane built by a truly insane deity, indeed.[/i] Iíoá Yuávíór The Wraith Lands [i]A land where the souls of the dead will go to find peace. The winds howl with a certain ferocity here, colder than any other. The eternal moon casts blue over the sea of gravestones and macabre castles filled with lamenting souls. They say that every star that can be seen in the ghostly skies of Iíoá Yuávíór is the fading light of a different soul, and the incandescent pillars that can be seen rising above even the most mighty stronghold of souls are constructed as conduits for some greater power to harness power from souls that find their place in the Wraith Lands. [/i]