HERE COMES THE CLOWN. [Hider=Mr. Chuckles][Center][IMG]http://i.imgur.com/bkjkLXy.png[/IMG] [IMG]http://i.imgur.com/wJIE9KD.png[/IMG] [b]Appearance: [IMG]http://i.imgur.com/GXislHJ.png[/IMG] Online ID: Mr. Chuckles Real Name: Benji Xavier Goodchild Sex: Male Age: 19 Nationality: 100% American Race: Human [/b][/Center][/hider] [Hider=Blood Clown][b][Center]Level: 40 Class: [u]Blood Clown [/u] - Blood Clowns love a good fight, as long as they have the upper hand of course. They are kind of tricksters, most of their skills use illusions, debuffs and DOTS. They can sneak in the shadows and attack from out of sight. They are the definition of a melee DPS. Get in attack fast and get right back out; with little to no damage other than self-inflicted. Class Mastery Level: 200 [u]Tier 1[/u] The Blood Clown is a mix of a reaper and an assassin with some illusionism to tie it all to getter. Speed, stamina, vitality and trickery is all they need. [i]Speed of Lighting [/i] (Passive) - Blood Clowns get a 10% Boost in Agility every 5 levels. [i]Blood Swipe [/i] (Active) - Using their scythe, Blood Clowns basic attack when it hits a target they cause a status effect making them bleed for several minutes. The bleeding effect last for seconds or minutes; it just depends on what level the Blood Clown is. (2 Second Cool Down.) [i]Blood Type [/i] (Active) – Blood Clowns can heal themselves by stealing blood or hp from their target, (It’s like a parasite skill, but instead they just absorb the blood from an attacked target.) they basically bath in the blood of the target. (Every successful crit. attack gives them 2% hp from the target.) (Only activates when a crit. attack is in effect.) [u]Tier 2[/u] [i]Blood Flow [/i] (Passive) – Blood Clowns gain a 5% Boost in Stamina every 10 levels. [i]Confetti Cannon [/i] (Active) – Blood Clowns have many tricks up their sleeves, confetti cannon is the first one they learn using a little poison; the Blood Clown can temporarily blind their target with colorful paper dipped in various poisons. (10 second cool down) (Puts a blind status on a target, lasts for 40 seconds.) [i]A Little Blood Spill Never Hurt Anyone [/i] (Active) – The Blood Clown sacrifices 20 HP points to cause a stun effect on a target. (1 minute cool down) (Stuns target for 30 secs.) [u]Tier 3[/u] This is where the Blood Clown can pick between 2 different Specialization classes. The Blood Reaper (They use a scythe and they are more into blood attacks and DOTS.) The Shadow Trickster (They use dual daggers and they are more into illusions and stuns.) [u]Skills For Blood Reaper [/u] [i]Blood Stream [/i] (Active) – The Blood Reaper gets an AOE attack skill, they swing their great scythe into the ground and raises a stream of acid blood, doing DOT to 1-5 enemies in an arc shape area. (2 min cool down.) (DOT lasts for 1 min.) [i]Drench In My Enemies Sorrow [/i] (Passive) – When a Blood Reaper gets a crit. attack they gain a buff. The buff gives them 20% defense against normal melee and magic attacks for 10 minutes. Basically they would be immune to Tier 1 and 2 attacks from any other class. (Only activates when the Blood Reaper makes a successful crit. attack.) [i]Crash Into You [/i] (Active) – The Blood Reaper literally crashes into their target, knocking them down and causing blood bleeding. (The DOT last for 2 mins.) (5 min cool down.) [u]Skills For Shadow Trickster [/u] [i]Slash-N-Dash [/i] (Active) – The Shadow Trickster slashes at their targets rapid fire like. The slashes causes a stun on the target. (Stuns Target for 1 mins.) (3 min cool down.) [i]Minion To The Shadows [/i] (Active) – The Shadow Trickster using the shadows can appear out of thin air, attacking their foe and appearing behind them. It causes a stun and debuff on the target. (5 min cool down.) (Stuns target for 2 mins.) (Debuff target causing them lose 10% defense for 10 mins.) [i]Knockout [/i] (Passive) – Shadow Trickster basic attacks have a chance to put a sleep stun on their target. (Target sleeps for 10 mins, unless they are attacked.) [u]Tier 4 [/u] [u]Blood Reaper [/u] [i]True Terror [/i] (Active) – The Blood Reaper uses their target’s greatest fear(s) against them, causing a stun and DOT. (Stuns target for 3 mins, DOT lasts for 1 mins.) (4 min cool down.) [i]Drag Me To Hell [/i] (Active) – The Blood Reaper grabs their target with their scythe and they hurl them to the ground causing DOT. (DOT lasts for 3 mins.) (6 min cool down.) [i]Blood Bath [/i] (Active) – The Blood Reaper sacrifices 100 hp points creating a shield made of blood. (Shield lasts for 20mins.) (30 min cool down.) [u]Shadow Trickster [/u] [i]You See Me…Now You Don’t [/i] (Active) – The Shadow Trickster uses a smokescreen illusion to “disappear” attacking their target from behind. (10 min cool down.) [i] Treacherous Possum Act [/i] (Active) – The Shadow Trickster can trick someone into thinking they’ve beat him by knocking themselves out. When a target comes near them they strike causing a stun. They play possum. (Stuns target for 2 mins.) [i]Trash-N-Bash [/i]- The Shadow Trickster forgets about their daggers and they just start punching their targets over and over again, stunning them. (Stuns target for 20 secs.) [u]Tier 5 [/u] [u]Blood Reaper [/u] [i]Blitz-N-Blood [/i] (Active)- The Blood Reaper goes into a frenzy slicing targets left and right, causing DOT and bleeding. (12 mins. cool down.) (DOT and bleeding last for 5 mins.) [i]Laugh At Your Pain [/i] (Passive) - When the Blood Reaper causes a crit. attack more 1,500 basic attack damage, they gain a boost of strength. (The boost last for 5 mins.) (Only activates when a crit. attack of 1,500 or greater has happen.) [i]Freak Out [/i] (Active) – The Blood Reaper spin their scythe into a giant arc, any enemy in the arc range becomes in a state of panic. (The panic stun makes them attack each other not know what’s going on. It lasts for 2 mins.) [u]Shadow Trickster [/u] [i]Shadow Glide [/i] (Active) – The Shadow Reaper glides around the battlefield slicing at targets, if a successful crit. attack is made they target is stunned. (Stuns target for 3 mins.) (11 mins cool down.) [i]Shadow Boxing [/i] (Active) – Ditching their daggers the Shadow Trickster uses illusions to punch out their targets. (10 min cool down.) [i]Shadow Shield [/i] (Passive) – The Shadow Trickster being in tune with the shadows can now make a shadow shield to protect themselves. (Shield lasts for 10 mins.) (5 mins cool down.) [u]Tier 6 [/u] [u]Blood Reaper [/u] [i]Blood Rain [/i] (Active) – The Blood Reaper uses their own blood to rain down blood stunning and causing DOT on 10 targets in a circle. (Uses 2,000 HP) (20 min cool down.) [i]Blood Tornado [/i] (Active) – The Blood Reaper uses their own blood to create a tornado of destruction, on 10 targets in an arc formation. (Uses 2,500 HP) (1 hour cool down.) [i]Blood Punch [/i] (Active) – The Blood Reaper punches their target causing infectious DOT. (The DOT lasts for 5 mins.) (Uses 50 HP every hit.) (30 min cool down.) [u]Shadow Trickster [/u] [i]Ghouls Of Illusion [/i] (Active) – The Shadow Trickster uses illusions and the shadows to create dark ghouls to attack weak minded targets (I.E. warriors, thief, assassin.) If you’re a magic user this might not work on you. With a magic user it depends on the level of the Shadow Trickster. (30 min cool down.) [i]Fake Teleportation [/i] (Active) – The Shadow Trickster uses smoke bombs to “transport” away from the target. (The smoke bomb makes it look like the Shadow Trickster left, but it really just conceals them in invisibility paint.) (1 hour cool down.) [i]Throwback [/i] (Active) – The Shadow Trickster uses the Shadow Shield skill to pushback targets causing a stun effect on them. (Stuns target for 3 mins.) (1 hour cool down.) Abilities/Magic: [i]Speed of Lighting [/i] (Passive) - Blood Clowns get a 10% Boost in Agility every 5 levels. [i]Blood Swipe [/i] (Active) - Using their scythe, Blood Clowns basic attack when it hits a target they cause a status effect making them bleed for several minutes. The bleeding effect last for seconds or minutes; it just depends on what level the Blood Clown is. (2 Second Cool Down.) [i]Blood Type [/i] (Active) – Blood Clowns can heal themselves by stealing blood or hp from their target, (It’s like a parasite skill, but instead they just absorb the blood from an attacked target.) they basically bath in the blood of the target. (Every successful crit. attack gives them 2% hp from the target.) (Only activates when a crit. attack is in effect.) [i]Blood Flow [/i] (Passive) – Blood Clowns gain a 5% Boost in Stamina every 10 levels. [i]Confetti Cannon [/i] (Active) – Blood Clowns have many tricks up their sleeves, confetti cannon is the first one they learn using a little poison; the Blood Clown can temporarily blind their target with colorful paper dipped in various poisons. (10 second cool down) (Puts a blind status on a target, lasts for 40 seconds.) [i]A Little Blood Spill Never Hurt Anyone [/i] (Active) – The Blood Clown sacrifices 20 HP points to cause a stun effect on a target. (1 minute cool down) (Stuns target for 30 secs.) Sub-Class(es): [u]Blood Collector [/u] [u]Tier 1[/u] [i]Blood Is Life [/i]- The Blood Clown learns about blood collecting and this sub class enhances all their blood skills, their specialization classes blood skills also are enhanced [u]Tier 2 [/u] [i]Blood Fusion [/i]- The Blood Clown learns how to absorb the blood of their targets, they also learn how to heal with blood. [u]Tier 3[/u] [i]This Is My Blood For You [/i]- The Blood Clown can now use their own blood to attack their targets, and they can now use their own blood to protect themselves. [u]Tier 4[/u] [i]Infections [/i]- The Blood Clown can debuff targets with their blood sacrifices, infecting them for DOT. [u]Tier 5[/u] [i]Blood Shot[/i]- The Blood Clown can actually shoot blood from their body at a target stunning them for a few seconds. [u]Tier 6[/u] [i]Master Of All Blood Types [/i]- The Blood Clown now can use all types of blood attacks, blood magic, blood channeling, blood sucking, etc… [u]Shadow Treachery [/u] [u]Tier 1[/u] [i]Commander Of The Shadows [/i] - The Blood Clown learns how to manipulate the shadows, to do what they want it to do. The Blood Clown’s shadow damage skills and illusion skills are enhanced. [u]Tier 2 [/u] [i]Shadow Bomber [/i] – The Blood Clown learns how to make and use shadow bombs of all types. Smoke bombs, invisibility coated bombs, etc... [u]Tier 3 [/u] [i]Fist And Daggers Melody [/i] – The Blood Clown specialization class the Shadow Trickster can now use their fists in replacement of their daggers, they get a boost of damage when they use their fist. [u]Tier 4 [/u] [i]The Sleight Of Hand Trick [/i] – The Blood Clown now can use trickery on non-magic user classes, better illusions and formations. [u]Tier 5 [/u] [i]This Is Where I Leave You [/i] - The Blood Clown learns how to appear and reappear in front or behind a target. [u]Tier 6 [/u] [i]Shadow Cultivation [/i] – Now that the Blood Clown has mastered the shadows and all their mysteries they can call on the shadows for healing affects. Sub-Class(es) Mastery Level: 300 Stats: [You gain 10 points for every level gained. Simple math, 10*Your Level to get this and distribute it through your stats.] Strength: 60 [Increases Melee attack damage] Agility: 100 [Increases Ability to dodge attacks and speed.] Vitality: 80 [Increases Max HP] Dexterity: 40[Increases damage with long range weapons and/or casting speed] Resistance: 50 [Increases defense in general] Intelligence: 30 [Increases speed to learn new abilities from zero and increases magic attack power] Stamina/Willpower: 100 [One or the other, depending on whether you are a mage or not. Gauge used for using special attacks/casting magic] Max HP: 20,800 Max Stamina: 12,000[/b][/Center][/hider] [Hider=Info][b][Center]Equipment: The Blood clown wears a jester like costume, it is reinforced with leather for better protection but with enough flexibility to move around and perform their maneuvers and attacks. They have a special scythe they use (In appearance pic.) The Blood Clown and it specialization class Blood Reaper use it. Has Daggers for the Shadow Trickster class. Miscellaneous Items: Smoke bomb making materials. Blood collecting jars. HP Vials-100 Stamina Pills-100 Some snacks for the road. Faction: Liberation Group- He had a great real life, he will do whatever it takes to get back there. WHATEVER IT TAKES!!!!!!!!!!!!!! Personality: [u]When Alone [/u] When Xavier is alone he can make himself laugh at anything. He’s a fun a social type guy. He likes to watch horror movies and listen to all types of music, mostly R&B, Hip-Hop, and Pop. He’s the type of person that he can never get bored being by himself. He has too much imagination to not make something up to do. [u]With Others [/u] When Xavier is around others he likes to be right in the center. He likes to talk to everyone and if you see it, he’ll most likely be with the popular kids. Even though he plays online games he still seems to get everyone jocks, cheerleaders, nerds, geeks, all that to be his friends. He’s just the type of guy that everyone wants around. He makes even the most boring day fun no matter what. History: Before the tragic game trap happen, Benji was a social butterfly. It was his last year in high school, he was friends with everybody. Everyone loved him. His family spoiled him he had anything, and everything he wanted. He heard about this game people were playing New Terra Online or NTO what other people called it. At first Benji wasn’t into it, but some of his nerd friends got him into it. He would it like every day. Since he has kind of a dark sense of humor, Benji picked the only class that fit him, the Blood Clown. He loved slicing up people and watching his avatar laugh after every victory. He was having fun…until 6 months ago he woke up in the damn game. At first he had fun being his char Mr. Chuckles, but then he missed his home, his friends, his real fun, cool, popular life. In this game he was the odd man out, he didn’t know a lot of people here, and they sure didn’t have a lot of the same interest like he had. When Benji heard about a group of players trying to find a way out, he nearly jumped for joy. They were called the Liberation Group. He also heard that there was another group called New Terror that wanted to keep everyone in the game. Benji now wants to take them all down, he won’t let anyone stop him from getting back to his awesome life, of popularity and fun. Like/Dislikes: +Horror Movies +Girls and Guys +Being Popular +Online Games of Course +Pizza and a Pizza patterned shirt he has -Negative People -Boring Things -Being stuck in the game -Being told what to do -Someone trying to stop him from getting out of the game -Having to follow rules Other: My favorite manga, because it’s the first one I ever watched is Inuyasha. [/b] [IMG]http://i.imgur.com/bkjkLXy.png[/IMG] [/Center][/hider] BRING ON THE PEP! [Hider=Princess Pepper][Center] [IMG]http://i.imgur.com/LVpHYMZ.png[/IMG] [b]Appearance: [IMG]http://i.imgur.com/AdCMR1X.gif?1[/IMG] Online ID: Princess Pepper Real Name: Pepper Mimi Love Sex: Female Age: 19 Nationality: 100% American Race: [u] Amulea (pronounced Am-U-Lay-Uh) [/u] - (Amuleas are an only female class, they have cat ears and a tail. They were introduce into New Terra 3 months after the game was introduced. Amuleas have a granted 10% boost in Intelligence and Resistance with any class the player plays as. So most people play them as a magic type class. They also have their own special class that only Amuleas can be. Amuleas are known to be fun and peppy inheritably, it’s just in their game database.) [/b][/Center] [/hider] [Hider= Cheery Star][b][Center]Level: 80 Class: [u] Cheery Star [/u] – Cheery Stars help out their group by attacking multiple enemies. They are one of the most AOE skilled class in NTO. Their skills are more magic based then melee based. The drawbacks of being an AOE class is most of their skills create huge Argo, but since Amulea have a 10% boost of resistance, that helps a lot. The Cheery Star class also has a load of team boosts, that bring up their teams def., int., agi. Etc… Class Mastery Level: 300 [u]Tier 1 [/u] The Cheery Star class is an AOE/Support class. Relying on magic and defense the most. [i] Come On Come On We Can Do It Show Some Spirit! [/i](Active) – The Cheery Star class yells a mighty cheer raising their teammates and themselves spirit (Or HP and MP) (Raises team and selves HP and MP by 100 points.) (Cool down 12 seconds.) [i] Watch Me Move Watch Me Grove! [/i](Active) – The Cheery Star class dances around the battlefield shooting her spheres around knocking back all foes in a 10meter circle. (Cool down 3 seconds.) (Stuns foe for 10 seconds.) [i] Kick Me I Kick Back! [/i](Active) – The Cheery Star class jumps into the air doing an arc shape air kick, bringing down the foe’s defense and bringing up their teammate’s defense. (Debuff/Buff lasts for 1 minute.) (Cool down 40 seconds.) [u]Tier 2 [/u] [i] The Power Of A Great Cheer! [/i](Active) – The Cheery Star class jumps up and down cheering around the battlefield, granting a 5% buff to all their teammate’s stats. (Buff lasts for 3 minutes.) (Cool down 1 minute.) [i] Cheerleading Victory Screech! [/i](Active) The Cheery Star class screeches a victory scream, stunning foes. (Stun lasts for 3 minutes.) (Cool down 20 seconds.) [i] Powder Puff Power! [/i](Passive) The Cheery star class gains a 5 point boost in vitality every other level. (So every even level they get 5 permanent points to vitality.) [u]Tier 3 [/u] This is where the Cheery Star class breaks off to two different classes. The Pink Puffer (They are more into buffing themselves and their teammates then fighting.) The Hypno Queen (They use dance moves to hypnotize their foes and they have many AOE attacks.) [u] The Pink Puffer [/u] [i] Love Is A Weapon! [/i] (Active) – The Pink Puffer uses her love for her teammates to boost their PATK and MATK by 10%. (Buff lasts for 2 minutes.) (Cool down 4 minutes.) [i] Hold On I’m Coming! [/i](Active) – The Pink Puffer can transport to a specific teammate while at the same time healing them for 10 HP every second of the buff. (Buff lasts for 6 minutes.) (Cool down 20 minutes) [i] Solid As A Rock! [/i](Active) – The Pink Puffer sings a beautiful song buffing their PDEF and MDEF 5% (Buff lasts for 2 minutes.) (Cool down 4 minutes.) [u] The Hypno Queen [/u] [i] Hypnotize Me Baby! [/i](Active) – The Hypno Queen mesmerizes her foes with her body movements stunning them in astonishment. (Stun lasts for 4 minutes.) (Cool down 6 minutes.) [i] Watch My Body…Hit My Body! [/i](Active) – The Hypno Queen confuses her foes making them hit her, instead of causing her damage they cause themselves damage, but in the same time she cannot hit them until the hypnotist is over. (Hypnotist lasts for 3 minutes.) (Cool down 5 minutes.) [i] Sneaky Snake Samba! [/i](Active) – The Hypno Queen does a seductive snake charmer dance, gaining a 10% boost of agility. (Buff lasts for 10 minutes.) (Cool down 6 minutes.) [u]Tier 4 [/u] [u] The Pink Puffer [/u] [i] Let It Shine! [/i](Passive) – The Pink Puffer thanks to their sunny disposition have greater resistance to dark powers. (20% Resistance to Dark powers.) [i] Bringing Back The Fun! [/i](Active) – The Pink Puffer grants their teammates a buff in stamina and willpower when they are excited. (Buff 40% lasts for 40 seconds.) (Cool down 1 minute.) [u] The Hypno Queen [/u] [i] The Dance Of Death! [/i](Active) – The Hypno Queen if she’s on the brink of death she can heal herself for 4,000 HP doing a dark magic dance. (Cool down 13 minutes.) [i] Hypnotist Block! [/i](Passive) – The Hypno Queen has greater resistance to melee type attacks, thanks to their superior intelligence. (20% Resistance to Melee attacks.) [u]Tier 5 [/u] [u] The Pink Puffer [/u] [i] Friendship! [/i](Passive) – The Pink Puffer if you’re friends with them, you and the Pink Puffer get a friendship buff. (Buff can be 40% boost to Agility, Defense, Attack ETC… it just depends on what the Pink Puffer chooses.) [u] The Hypno Queen [/u] [i] We Came To Party! [/i](Active) – The Hypno Queen forces her foes to dance with her, causing them to loss some defense (20%) in the process. (Debuff lasts for 10 minutes) (Hypnotist lasts for 3 minutes.) (Cool down 20 minutes.) [u]Tier 6 [/u] [u] The Pink Puffer [/u] [i] Silly Player Buffs Are For Friends [/i] (Active) – The Pink Puffer buffs her teammates defense and attack for 40% and she debuffs her foes defense and attack for 40%. (Debuff/Buff lasts for 14 minutes.) (Cool down 1 hour.) [i] Curtain Call [/i](Active) – The Hypno Queen dances a 20meter circle around all her foes creating a curtain that suffocates them, causing them to lose 80% of their HP. (Cool down 2 hours.) Abilities/Magic: [i] Come On Come On We Can Do It Show Some Spirit! [/i](Active) – The Cheery Star class yells a mighty cheer raising their teammates and themselves spirit (Or HP and MP) (Raises team and selves HP and MP by 100 points.) (Cool down 12 seconds.) [i] Watch Me Move Watch Me Grove! [/i](Active) – The Cheery Star class dances around the battlefield shooting her spheres around knocking back all foes in a 10meter circle. (Cool down 3 seconds.) (Stuns foe for 10 seconds.) [i] Kick Me I Kick Back! [/i](Active) – The Cheery Star class jumps into the air doing an arc shape air kick, bringing down the foe’s defense and bringing up their teammate’s defense. (Debuff/Buff lasts for 1 minute.) [i] The Power Of A Great Cheer! [/i](Active) – The Cheery Star class jumps up and down cheering around the battlefield, granting a 5% buff to all their teammate’s stats. (Buff lasts for 3 minutes.) [i] Cheerleading Victory Screech! [/i] (Active) The Cheery Star class screeches a victory scream, stunning foes. (Stun lasts for 3 minutes.) [i] Powder Puff Power! [/i](Passive) The Cheery star class gains a 5 point boost in vitality every other level. (So every even level they get 5 permanent points to vitality.) Sub-Class(es) Mastery Level: 300 Sub-Class(es): [u] Fashionista [/u] – It’s an inherited sub-class that all Amuleas learn, they can now make enhanced armor and fancy clothes. [u] Tier 1[/u] [i] Needle and Thread [/i] – The Amulea gains the ability to use needle and magical thread to make magical clothing. They can grant DEF, ATK, More MP or HP ETC… [u] Tier 2[/u] [i] Nothing Like A Good Piece Of Fabric [/i] – The Amulea learns how to use any kind of materials (Cloth, Leather, Chain, Plate, Rock, Fur, even Wood.) To make powerful armor or fancy costumes. [u] Tier 3 [/u] [i] Charm The Pants Off Of Me [/i] – The Amulea can now embed charms that boost certain stats into the clothing they make. [u] Tier 4 [/u] [i] If You Can’t Wear Um Fix Um Stupid [/i] – The Amulea can fix broken armor with less tax then any other armor fixing method. (Which also makes an Amulea a good friend to have around.) [u] Tier 5 [/u] [i] Colorful Hues [/i] – The Amulea can now change the color of armor and fancy clothes to any color under and over the rainbow. [u] Tier 6 [/u] [i] You Are A Fashion God [/i] – The Amulea can now craft any type of clothing from armor to fancy costumes, even bracelets and other fun accessories giving different stat buffs. Stats: [You gain 10 points for every level gained. Simple math, 10*Your Level to get this and distribute it through your stats.] Strength: 20 [Increases Melee attack damage] Agility: 30 [Increases Ability to dodge attacks and speed.] Vitality: 50 [+200 (Passive Skill Boost)] [Increases Max HP] Dexterity: 50 [Increases damage with long range weapons and/or casting speed] Resistance: 200[+10%] [Increases defense in general] Intelligence: 300[+10%] [Increases speed to learn new abilities from zero and increases magic attack power] Stamina/Willpower: 150 [One or the other, depending on whether you are a mage or not. Gauge used for using special attacks/casting magic] Max HP: 56,000 Max Mana: 18,000[/b][/center][/hider] [Hider=Info][b][Center]Equipment: A magic colorful dress that boost her MATK, MDEF and PDEF. The Cherry Star class and their specialization classes all use magical floating dual sphere type objects, they can look like rainbow balls, pom-poms, giant cherries, plush toy dolls ETC… with a magical colorful aura around them. Something like this: [IMG]http://i.imgur.com/8bFvw7D.png?1[/IMG] Miscellaneous Items: HP Vials-200 MP Vials-200 Thread- 100 Foot Roll Threading Needle Cake & Cookies Faction: New Terror of Course! Personality: [u] When Alone [/u] Pepper doesn’t really like to be by herself, she gets bored quickly. When she is alone she usually would watch T.V. or play NTO. Pepper can be creative when she has too, but she would rather be around other people and do something exciting. If Pepper could she would always stay around someone, she can’t be alone to long or she’ll get depressed. Pepper is a clingy type girl, once you’re her friend she won’t let you go. [u] With Others [/u] When Pepper is with other people she’s super happy. She is the girl that everyone gets to know, even if they don’t really care to know her. At first Pepper can seem to be a fun happy girl, but once you really get to know her you can tell that she needs a lot of friends. Other people might call Pepper crazy, but Pepper thinks she’s just overly friendly sometimes. She wants to make everyone her friend, but if you hurt her she would never forget it. Pepper can really keep a grudge. She’s soo sensitive she gets hurt easily. Most people feel bad when they make Pepper sad, even if she did something first they feel like they should apologize to Pepper. History: In the real world (if that’s what you want to call it.) Pepper was a spunky cheerleader. She wasn’t the Head Cheerleader or anything, but she acted like it. Everyone came to her when they needed pointers on the cheers. The Head Cheerleader didn’t like that everyone treated Pepper like the captain. She would terrorize Pepper every day in school. They were friends until that started. Pepper would go home crying, her mother told her that the year was almost over and she could stick it out. One of her friends told her about a game that they played. Pepper wasn’t really into games, but she gave New Terra Online or NTO a chance. She loved playing as an Amulea. She really loved that the class Cherry Star was like a cheerleader type class. She would buff her friends and take out foes at the same time. In the game she wasn’t bullied for people always wanting to have her in their team, or wanting her to help them with things. When Pepper woke up in NTO, at first she was freaked out but when she got over the shock; Pepper was excited. She loved being in the game, she was still like a cheerleader in a way. Pepper would go around buffing people for no reason sometimes, and people loved her for it. Her in game name she changed it to Princess Pepper when people started calling her that. When Pepper found out people were trying to get out of the game, she was frighten. If they beat the new dungeon would everyone leave the game or just them? Pepper wasn’t going to let them find out. Joining New Terror was the only way that she would be able to stop Liberation Group from getting out of the game. Pepper and Hebigami don’t really have the same ethics. Pepper believes in love and friendship and Hebigami believes in fear and dictatorship, but she is the leader and Pepper would have to deal with it, until they beat LG. Like/Dislikes: +Animals +NTO +Sugary Foods +Happy Things (Rainbows, Sunlight, Babies Etc…) +Exciting People and Places +Making Dresses +Adventuring -People trying to leave NTO -Hebigami’s ethics. -Mean people -Scary things (Shadows, Evil creatures, dead things Etc…) -Liars and PKers Other: Favorite anime is Pokémon [/b][/center][/hider]