[quote=Rinion] with shepards throw i ment 20% of your weapons total damage not 120% if it has a cast time like that its weaker not stronger than your weapon... or you can keep it at 120% but use it once every 5 mins.. ok?and with the spirit move the definition of Jack of all trades means you arnt great at any 1 think but your ok at everything.. so im sticking with my guns on this 1 sryalso no a merchant would need to have an "appraiser" a merchant sub class would get more gold from drops and get lower prices in stores, HOWEVER i can settle with the ability to apraise the value of an item but not identifying it.. EG you can have a sword with a ruby hilt so you know the base value of all the parts but you could not identify it.. [/quote] Rin, Look at what SPirit weapon is; He can use any weapon (that fits) and use any skill with it, that he's copied (yeah thats ok) but skill cos 50% more, Yeah, That actually feels fine. Thats basicly "I can use all skills at a higher cost" So he's learnt said skills, but not mastered them. Jack of all trades, Master of Non.