Co GM Stormy here! One thing I am noticing with some of these characters is no obvious weakness to them. We all love to be OP, but if you guys can take something away from you characters to make them a little more beatable I think it will make a much better story in the long haul. For example, my character is the obvious mage class and thus she has horrible close range abilities besides the occasion grapple. Her use of scarves over normal weapons means she has no heavy defense and her attack power can be diminish by destroying her weapon or her running out of dust to weave into her fabric. I also expressed that there is a stress limit to her ability. If it helps, put in a weakness section like I've seen other rp. REMEMBER! The more interesting and dynamic the character, the more likely we are to accept it!