Real Name: Ryu Ichiyuki Age: 18 Gender: Male [hider=Appearance] Ryu has spikey black hair, or at least, it is spikey when he has taken the time to gel it, otherwise it is just down to his neck. He has brown eyes, but hides them behind bright blue contacts, and is usually wearing colourful swimming shorts and a t-shirt, matching his shorts in colour. He stands at 5'11", and has a fairly good build, setting up a tredmill with his psp helped with this. [/hider] [hider=Personality] Happy go lucky has been a way to describe Ryu, he can see bad things and the negative infront of him, but would rather see the bringht side. This does tend to come off as a lack of intellegence at times, and does cause many people to generally open up with him and trust him. Something he rather enjoy, as he does love collecting gossip and stories. [/hider] [hider=History] Born and raised in the entertainment district, Ryu's family have lived above their store, Le Champion for years. He has often wondered why his father named a collectors store such a strange name, and has never been given the same answer twice by his parents about it. Growing up in the entertainment district, and having such a shop always in his life has provided Ryu with most of the joys he ever needed, trading cards, random figurines and the likes. It was never a dull moment, and that was just how he liked it. His father's constant excitement whenever they got a shipment, and the fact that some of the rareist items always found there way onto their walls, or behind glass. This had in turn sparked Ryu's interest in collections at a young age. He has cards, knives, video games, and other things which he would rather not mention he collects. [/hider] Epic Points: 4 Character Name: Ozwald Appearance: Ozwlad has bright blue hair, and light blue eyes, so light they are almost white, but otherwise, mostly the same. [hider=Status Window] Level: 1 XP: 0 0/48 Points Remaining STR: 5 VIT: 5 AGI: 12 INT: 8 WIS: 2 CHA: 7 SPI: 2 LUK: 10 HP: 33 HP Regen: 1 MP: 12 MP Regen: 1 Constitution: 5 Resistance: 2 [/hider] [hider=Talent Window] Talent Points: 30 + 2 = 31 Acrobatics (AGI): 5 Animal Handling (CHA): 3 Appraisal (INT): 0 Climbing (STR): 0 Crafting (INT): 3 First Aid (INT): 0 Fisticuffs (AGI): 0 Focus (WIS): 2 Herbalism (INT): 0 Knowledge (INT): 2 Manipulate Device (AGI): 0 Melee Weaponry (AGI): 2 Negotiation (CHA): 4 Observation (INT): 3 Performance (CHA): 4 Projectile Weaponry (AGI): 0 Sleight of Hand (AGI): 1 Stealth (AGI): 0 Thrown Weapons (AGI): 5 [/hider] [hider=Attribute Window] Nimble: You are pretty swift on your feet. +1 AGI, +1 Acrobatics [/hider] [hider=Skill Window] ??? (MAX Lv) (Passive): +1 AGI. ??? ??? (MAX Lv) (Passive): +1 INT. ??? Proximity Shot (Lv 2: 15/100 XP) (Passive) You can use a Ranged Weapon on enemies closer to you to increase damage, plus you fire and aim at such a speed where you are not open to counterattacks. Firing at enemies closer to you increases the damage of your Ranged Weapons by 12%. To Level: Attack up Close, Defeat a Foe, Get a Critical. Throwing Knife Expertise (Lv 1: 25/100 XP) (Passive): You are quite proficient with thrown knives. +10% Damage, +5 Accuracy, and +1 Critical Range while wielding Throwing Knives. To Level: Attack, Use a Skill, Defeat a Foe, Get a Critical. Critical Strike (Lv 1: 0/100 XP) (Passive): Your ability to pin-point weak points and strike for incredible damage either by pure chance and skill is very precise. Whenever you get a Critical Strike, you deal an extra 100% damage. [/hider] [hider=Titles] N/A [/hider] [hider=Inventory] [hider2=Equipment] --Main Hand-- Small Throwing Knives: Small knives, easily concealable and meant for throwing. 1 - 6 Damage. Critical Range: 3 Off Hand: Body: Head: Arms: Feet: --Accessories-- Sack: A basic sack made of sturdy cloth that's slightly weather resistant. Holds 10 Items. Ammunition Pouch: A belt pouch meant for holding small ammunition. Ammunition Pouch: A belt pouch meant for holding small ammunition. [/hider2] [hider2=Sack] 1/10 Slots Used Money Pouch: 11,333 Sens (¥) [/hider2] [hider2=Ammunition Pouch] Small Throwing Knives (11) [/hider2] [hider2=Ammunition Pouch 2] Bombs (6): Small bombs that can be lit quickly and thrown, a source of fire needed for this. Deals 4 - 12 Fire Damage to direct target, plus 4 - 8 Fire Damage to all targets within proximity of direct target. [/hider2] [/hider]