Alright so I've gotten some good feedback as well as some private messages, and I feel I need to answer some questions in more detail. The restrictions will be very very limited, I'm not saying that you can't make a demon class, or a spiritual class. You can begin as a spawn of satan - That being said you are still going to be level 1. Different parts of the map will be mixed with steam punk, classic castles and forests, deserts and so on. There will be islands and bodies of water. I just answered the question in a private message saying that it will be more based off of classic MMORPG's (sticks and stones) We're talking swords, maces, bows, staffs and what not, but since it has been mentioned that every class will be starting at the same level (meaning if you are a spawn of satan, and you are level 5, and a level 5 swordsmen starts a duel with you, the odds will be the same.) I was going to put an archer in that example - but ranged usually have the upper hand in the beginning of most games. So if you guys want to come to an agreement to let there be more freedom towards characters just say so. If you guys want some steampunk characters, be my guest. (Again, your starting submachine gun (or whatever it is you wish to have) will be classed as a ranged weapon - Dealing low amounts of damage with a quick fire rate.) The point of this is to not overpower people from the beginning, making you have to go out and earn your experience among killing creatures/monsters and finishing quests