Below is a blank character sheet and a sample one filled out to show a basic idea of what a sheet could look like. Since this is a roleplay the character types aren't going to fit exactly but I'd like you to put them anyways For example a Basic character is one that would be in the background where as an advanced would either provide or be a part of quest and talk with the player. (These require more art/animation, and programming in game). So let's just assume everyone that isn't a friend, keeper, or faction member/captain is an advanced character. I'm going to briefly sum up each character a bit further so they make sense in the RP. [b]Basic/Advanced:[/b] Regular towns person essentially, you have more freedom in what they do for a living and such. [b]Keeper:[/b] These are for the most part shop owners. They could own anything from an wepaons/armor shop, to a bar, to an inn, just as long as it's something beneficial to the player. (This is as far as the game goes, if you want to make a keeper that is a tailor for the RP that's fine but it will very likely not be in game) [b]Faction Members:[/b] Now as far as the game goes the player has a choice in who they work with, each city tends to have two factions to choose from. As you help a faction with quest and such your relationship with them increases with them and decreases with the other faction. So faction members could either be enemies or allies based on your choices. Allied members give you quest and such but do not join you in combat (that's what friends do). Enemy members are just that, enemies you fight. [b]Faction Captain:[/b] Captain's are elite versions of a member type. For example there could be dozens of White Cross Knights in a city but only one or two captains, and these captains are powerful (basically mini bosses). As an ally these are the guys that give you the quest for that faction. [i]Note[/i] You can make whatever you want in the RP but note that captains are far, far more expensive to make in the game if you want to put your character in it. Why this is, is because once we make a member like the Knight we just clone that one character model over and over again because they have their face and body covered in armor (or robes) we don't have to make any changes art wise. This means making a member in game means you're basically just giving them a name and a personality. the captains however are much more custom and detailed. They have a unique look and a set of special abilities that have to be animated along with the basic ones. (Cost wise we're talking $20 for the member since you just give them a name and personality, and about $700 for the captain as they are unique to you and far more labor intensive, but also awesome) [b]Friend:[/b] Friends are by far the coolest characters in the game that you can co-design. These characters like the factions have a relation system. As you work with them or otherwise make them happy your relationship improves and you can go on special quest with them and they, unlike everyone else, can join you in combat. They are as detailed as faction captains as far as combat goes but have more depth in that they have a storyline of their own you can explore. Some players may have one set of friends where others have a completely different set. These friends will also continue being more and more important as we make more games in the series. (As far as the RP goes just make sure they are capable of combat so that if you wish to put them in game they can be added without issue) [b]Major:[/b] This is the only character type that CAN'T be made by the community. These are characters like Dean (the player) and BlackLight (his companion) that we as the team need control over so we can make sure there is a set storyline and the game mechanics work like we want them to. These characters will only make up 10% or so of the characters in game (if that) so you're not missing out on much. ---------------------------------------------------- [u]Blank Character Sheet[/u] Character Type: (Basic, Advanced, Keeper, Friend, Faction Member, or Faction Captain) Location: Urbi Lupi (other locations will be available at a later date) Name: Gender: Age: Race: (Human or lycan) Appearance: Height: Weight: Hair: Eye Color: Skin Color: (Include fur color if lycan) Typical Clothing: (Perhaps casual and combat if needed) Characteristics: -Sample 1 -Sample 2 -Sample 3 -Sample 4 Skills: (Only applies to friends or faction captains) Skill 1: Skill 2: Skill 3: Traits: (Non combat related skills/talents) Short Back Story: Example Character Type: Friend Location: NA Name: Val Gender: Female Age: 21 Appearance: Height: 5'8" Weight: 130 lbs Hair: Brown with a red tint Eye Color: Brown Skin Color: White (Fairly tan) Typical Clothing: Casual- A red dress over a white blouse Combat- Black Attire with a green leather jacket, with leather armor and boots. A hunter's outfit with floral designs. (Shows both her artistic side and her capability to defend herself) Characteristics: -Generous -Social -Passionate about art -Survivor, can handle herself -Wealthy background, hermit by choice Short Back Story: Valencia is a very capable young woman who isn't afraid to pursue her aspirations, even if they mean putting her life in danger. At the age of fifteen she ran away from home to travel the world and pursue what she always wanted which was to paint the beauties of Novus Anima, both it's landscapes and it's people. Traveling from village to village, town to town, Val had to learn to take care of herself without anyone's help. She learned what plants were edible and which were poisonous. She learned how to treat many injuries and ailments. She taught herself how to build a shelter and hold out for winter and how to use a bow both for hunting food and protecting herself from predators both beast and human. Everything she has been through over the last six years have made her who she is today. She is both an artist and a hunter. A socialite and a survivor. She is Val, and that's all she ever wanted to be. Art: (Done by the team not you) [img=http://img2.wikia.nocookie.net/__cb20140806074357/project-shadow/images/thumb/4/4c/Val_Base.png/210px-Val_Base.png] [img=http://img2.wikia.nocookie.net/__cb20141026194106/project-shadow/images/thumb/b/b7/Val_Small.png/220px-Val_Small.png]