[quote=Spawnling] Dead Cruiser: Regenerating super strong super fast dude with no outstanding weaknesses. I think you should add a heavier penalty to your guy. I understand the sunlight resistance *else you'd be stuck indoors during any form of daytime RPs* but at the moment, he doesn't have any flaws that can be used against him. He's just a super human with mild garlic allergies, the ability to control 'creatures of the night' which is a broad statement, and shape shifting. Explain the limits of his shape shifting, at the moment it feels way too vague, and if I recall *vamp lore is all over the place depending on where you look* they can only turn into a wolf or flock of bats. Consider something creative like removing the shape shifting or limiting it to only during the night. Instead of regeneration, he can only recover from any wound that doesn't pierce his heart provided he rests on grave-soil or in a coffin or even he's simply a tough human in the day, but at night he's super fast and super strong, so any daytime attacks force him to use weapons or think creatively to survive and keep his charge safe. Put simply, my problem with the CS is that he has nothing that can be used against him, he's just all around powerful.Also, does he need to drink blood or does the half human part void that? [/quote] Planned alterations for your review: -Can command primarily nocturnal creatures, or creatures active during the night. -For shapeshifting, he can assume the full or partial form (partial meaning claws, fangs, etc.) of animals that he can put under his command at any time (bats, wolves, spiders, etc.) , becoming a swarm if his mass requires it. Limited to night time. -Baseline strength and speed are only slightly above a very powerful human. He can empower himself to full vampiric levels by drinking blood, but abusing this can put him in a frenzy. -Regeneration remains superhuman, but can still be amplified. Baseline is recovering from a "mortal" wound in a few hours. Empowered is regrowing limbs in seconds. -Adding a weakness to and phobia of fire. Weaknesses manifest as powers are amplified by blood. -Potentially adding vampiric stealth and charisma as empowered abilities.