Name: MC Age: ??? Gender: Unspecified, but often takes on a male look Appearance: A vaguely humanoid looking shimmering blue energy being with a ball like head with its only features being large green eyes, a knight's face guard a slightly lighter blue hue. His body is one long flowing robe with a long right arm, and a stump for a left arm.orbiting him is a green crystaline hand Species: Dual Ethereal (Void/Chaos energies) ---Physical Description: A humanoid looking mass of energy and crystal ---Special Attribute(Abilities): Depending on what energy they are made of, they gain the strengths and weaknesses of that energy. Void Energy is 'Negative' energy and causes other types of energy to fade slowly when they are in contact with it. Chaos, Divine, and Time energies are less effected and Void isn't affected t all. Naturally this gives a huge resistance to energy based attacks and magic. Chaos energy is an unstable, volatile energy that can change to be anything. Pure chaos energy can easily pierce defenses and leaves random negative effects, but is useless for defense. Energy vision - As Ethereals are often found in areas of high energy, they are blind to the physical world, and instead see energy. While this doesn't affect them seeing physical objects, reading, colors, photos and the like are a mystery to them. Of course cloaking or invisibility doesn't bother them at all either. And of course being mostly energy or crystal, they're pretty fragile. ---Lore:(If you wish) Bio: An energy creature from the void, or the plane between worlds in the omniverse, MC found his way to the physical plane via a failed magic ritual. Just looking for a good time, MC is often friendly with others, and unless someone rubs him the wrong way, usually waits for the other party to be aggressive first. Equipment: A basic runic staff made of crystal with the ornament unable to stay on a shape or color for very long. Skills: Spellsteal - Due to the volatile nature of Chaos Energy, MC can temporarily copy the most recent skill or magic spell someone has used or cast. The skill must be energy based. If the skill requires a weapon, MC will conjure a hard light construct of said weapon to use in order to use the ability. MC can only copy spells or abilities from intelligent beings. Portals: Thanks to Void Energy and its resistance to The Void, MC is able to link two places in SpaceTime together with a portal. One portal must be conjured next to himself while the other can only be in his sight line or places he has visited. MC can conjure two types or portals, unstable and stable. Unstable portals only void energy can traverse safely, while stable portals anyone can use safely. Banish: Upon death, MC leaves behind a small crystal that, if not destroyed, allows him to reconstitute himself after awhile. Plumber Affiliation: Indifferent, borders on forgetting they exist.