Added new faction: Unit 873, an ill-fated Chinese military unit trapped in Washington shortly before the bombs fell. [b]Unit 873[/b] [hider=Visual Aid][img=http://img3.wikia.nocookie.net/__cb20091208144044/fallout/images/4/4e/Chinese_Remnant_Soldier.png][/hider] In the dying days of the Great War, and shortly before the nuclear phase of the conflict began in earnest, a Chinese Admiral by the name of Xue Guang launched an ill-fated invasion of Washington State. Angered by his peoples’ weakness, and their repeated losses suffered on the mainland, as well as the loss of Anchorage in Alaska, Xue took some of the Chinese’s last operational super carriers and carried out an airborne operation across the state. Thousands of Chinese paratroopers landed in Seattle, and its surrounding areas, with the aim of creating as much havoc as they could, thereby diverting resources from the American invasion efforts. The operation was a spectacular failure, with over 75% of Xue’s men killed in the first day of fighting, and Seattle relatively untouched. The super carriers were obliterated from the air, and sent to skulk in their watery graves. Xue however, the diehard Communist fatalist that he was, fought on. He led the last of his men into Mt. Rainier, and waged a devastating guerrilla war against his pursuers, despite his numerical and technological disadvantage. And then the bombs fell, and Xue’s struggle ended. For a time. For two hundred years, the survivors of Unit 873 strived not against the American military, but the nuclear fallout that ravaged the land. They dug deep into the hills, hoping to avoid the worst, but became entrapped in one of Mt. Rainier’s many valleys by thick sheets of deadly radiation. Faced with certain death by trying to escape, and a possibility of life by continuing to hunker down, Xue chose the latter. By the time the Vault Tec facilities started to open, Unit 873 had already built itself a fairly decent reputation in the wastes as an effective military outfit. However, their alien language and even more alien appearance brought them a fatal amount of stigma, and it wasn’t long before they were hunted down by roaming bands of Raiders – and the Enclave, prior to Poseidon Energy Oil Rig disaster. Xue, driven beyond the boundaries of insane by his torn flesh, and the centuries of struggle, gambled one final time. He led his men down from Mt. Rainier, fought his way through the Raider infested areas, and reached the fabled Yakima Alliance. Clad in exotic clothing, and armed with exotic weaponry, they arrived in the midst of the Unification War – the forerunner conflict to the Republic’s establishment. He wisely sided with the then General Gordon Clearwater, of the Sunnyside River Rangers, and enabled the final victory against Lonan Valentine’s Heartbreaker Gang with the steadfast professionalism of his half-sane ghouls, and the devastating time-tested durability of Chinese weaponry. Ever since, Unit 873 has been seen by most of the Republic’s citizens in a good light. Ghouls flock to their banner, propelling their ranks. Politically, however, they still sell their Communist ideals, and this is a problem that is quickly boiling into Civil War. President Clearwater is a well-read man, he knows who Xue is and his history from records found in the ruins of Sunnyside. As such, he knows exactly what Communism is, and why he needs to stop it. This all said however, Unit 873 remains vital to the Republic’s immediate survival. So, for now, the President allows the ancient General and his followers their Soap Box in public spaces, but it is a freedom he secretly conspires against. All members of Unit 873 must learn Chinese during their enlistment phase, and must be ghouls, owing to Xue’s belief in Ghouls being the superior race. They are excellent fighters for high-radiation areas, and most carry a zealous belief in Communism. Army Size = 250 - 500 ------------------------------------------------------ Things still to do: To include a 'Custom Faction' option, for those of us who want to pursue our own ideas. Resolve the Brotherhood issue (many thanks to those of you who have helped me deal with it thus far, the Vindicators do appear to be a viable option.) Get the rules and game mechanics explained, though they are really simple and my last NRP based on them worked really well, so I can't see any problems there. Get the General and Army sheets made up ... and probably some other stuff. Should be done either today, or tomorrow.