Well shit since people are doing that now I'll do my own Sazkarjhit Strengths: Political Unity: Sazkarjhia doesn't face governmental crises since the Vesselage is linked and has control. Since there is a degree of control, while still appeasing the public, the amount of civil unrest is not high. Excellent Armor: Sazkarjhia's advanced metallurgical research has led it to have some pretty high-grade metals to use in armor. Titanium alloys are typically used for ships, while a metal known as carbosteel (Created by layering steel and carbon fibers), create a light, flexible, but still heavy-duty combat armor used in powered armor and vehicles. Discipline and Training: Stressed heavily and an emphasis in the military. Soldiers operate with strict precision. An individual soldier can represent several from a small nation and have excellent proficiency in close-quarters combat and at ranges. Atmospheric Combat: Between mass-mobilization of troops, being able to swoop in and drop them from the air, and having massive air forces, the Sazkarjhit are difficult to match in combat. Religious Zeal: Being able to reinforce that into a soldier makes them unstoppable. Atmospheric: It's more difficult for an invasion of a Sazkarjhit planet or station since the air they breathe (Which is mostly comprised of chlorine), is extremely toxic to most aerobic species in the RP. Weaknesses: Not Very Advanced: Shield, stealth, and overall weapons tech are nowhere near as advanced as some other empires. Religious Zeal: The suppression of religious freedom creates diplomatic troubles, and makes certain Sazkarjhit claims more difficult to take seriously. Weaponry: Still mostly kinetic weapons on ships in the form of magnetic slugs alongside missiles and plasma. Magic is used but is also infrequent.