[quote=ASTA] Looked like an excellent roleplay until I started seeing flaws/traits/strengths/weaknesses/ect slots in the 'Host/Species' template. [/quote] Personally I actually agree with you (Excessive Flaws/trait systems nearly always stifle creativity), but I require a means to stop min-maxing species (otherwise I deal with problems of species that are high in value and also high in numbers). I consider it a necessary weasel to make the RP functional, however if you have a better idea I am listening for any alternatives for race statistics (Or at least a means to stop min-maxing).