WIP [Hider=The Landless People] -Holy City Benefactor: N/A -Original Primary Objective: Flee the darkness and see to the safety of the people -Original Secondary Objectives: Claim the homeland. -Host Size: 1,200,000 -Unique Trait #1: Commitment to Survive: Every able-bodied man, woman, and child is willing to fight for the survive of the host -Unique Trait #2: (Created by me, mostly to reduce min-maxing) -Unique Flaw #1: Not Fit for War: Much of the host is filled with untrained men, women, children, and the elderly. -Unique Flaw #2 (Created by me, mostly to reduce min-maxing) PATRONAGE & GEOGRAPHIC -Host Map: [img]http://i1381.photobucket.com/albums/ah204/tcman2000/sPEjLbX_zpsb87503a8.png[/img] -Founding Location: Black provinces on map -Patron Realms: N/A -Host Headquarters Location: N/A -Major Host Strongholds: N/A -Buildings of Interest: N/A RACIAL -Majority Race: (See Guide For Info for standard race list or create your own) -Majority Race Appearance: -Majority Race Characteristics (Things like height, species type, biology, etc. Note that due to things like sub-races and cousin species, you can modify the standard races) -Minority Races: (If any, these are typically standard races or races created by other players, however you can still create your own. Note that minority does not necessarily mean insignificant) -Minority Race Apearance(s): -Minority Race Characteristics (Things like height, species type, biology, etc. Note that due to things like sub-races and cousin species, you can modify the standard races) RELIGION & MAGIC -Host Religion (Note: If the Host is of the religious crusader variety, it is suggested to use one of the major religions, otherwise the host would have inadequate funding to launch) -Holy Relics In Possession: -Holy Sites Under Control: N/A -Hosts Magical Arsenal: (Common magic forms used by host magic users) MILITARY -Total Military Size (See Guide For Info) -Military Details (Unit Types and distribution of numbers) LEADERSHIP DRAMATIS PERSONAE -Host Leader -Host Religious Head (Note: Typically a direct underling of religions overall leader) -Persons of Interest HEROIC DRAMATIS PERSONAE -Insert heroes here CULTURAL -History of the Host (This includes how it was founded and why) -Relations (This is very important for hosts as hosts have to pass through realms) -Customs and Traditions (Cultural quirks of the host) [/hider] Probably traveling west so looking for realms that could provide me with enough supplies to last a journey to a new home.