[quote=hamoflague] Sorry for the wait, been busy with IRL stuff. I'll be posting the rp and OOC thread this week, although I won't be as active as I planned so I'm getting Veritisu to help run the RP while I'm dealing with things.I've looked at the ships and I have to say right now these are ridiculously OP for this frp. The Scimitar Warbird because of a) It's perfect cloak b) It's weapon of Mass Destruction (turns the crew to stone, so essentially a one shot kill) c) It can fire under cloak and leave no visible weapon fire and d) It can still be a tank if it loses it's cloak.The Retribution is less OP, but still very worrisome as it can fight off a fuckton of ships with ease meaning if it became an issue with other players, I'd have to throw a bunch of ridiculously OP ships to even have a chance at evening the playing field (e.g. damage the shields so it only has a percentage of what it started with or taking out a bunch of your guns so you can't wipe fleets with ease).Unfortunately I can't accept either ship because of how powerful they are. Even if I permitted all ships with no restrictions, you'd be the clear winner as you have no weaknesses. Plus the point of the frp is mainly to have fun while settling an age-old debate on a hopefully level playing field. So I'm asking that you either change the ship or change universe entirely.Now on a side note, when this frp starts, I'm permitting respawns when you lose a ship BUT it has to be a different universe to the one you last used and anyone that tries to suicide just to get their ship back won't have access to the ship for a while and if it continues, they'll be booted from the frp. Hope everyone has a good week and I look forward to the stories you guys will tell us. [/quote] Actually, I was hoping to play as my crew from Star Trek Online aboard their Scimitar, the R.R.W. Seleya. See, their Scimitar is nerfed, somewhat as: 1) No Thalaron Emitters (Their insta-death weapon. That one is pretty much a no-brainer as Thalaron based weapons are highly illegal in the Romulan Republic. And, even if it wasn't, that thing is of no threat to any ship anyway, seeing as it requires the ship to drop cloak, then sit motionless for a full 10 minutes, feeding all power to the Thalaron emitters. Meaning that any attempt to use the weapon would just end in them getting the shit shot out of them and getting them, in all likelyhood, easily destroyed.) 2) Firing under cloak is not as awesome as it seems (Yes, they can fire under cloak, but since their cloak is essentially a "best guess" immitation of Shinzons perfect cloak, firing under cloak destabilizes the cloaking field forcing it to drop several seconds later and requiring at least 5 minutes to re-calibrate in order to get it back. Meaning that it's only real combat purpose is to get the jump on their opponent. And, unlike Scimitar, Seleya's cloak isn't perfect, it does give off tachyon emittions, like other cloaks. And, being that they will need the cloak in the even they should need to run, it's probably a better idea for them to just manually drop cloak before firing, so they can cloak again at will, rather than having to get their redshirts to recalibrate the sucker.)