Just so I can reserve this role, traits of my race will be: -Governments are independent and corporate owned, with various guilds making up sectors of said governments. -they are shrewd negotiators, and have a tendency to make deals that insure they get the larger cut if possible. -there are three major factions: Organized Crime/Piracy, Nomadic Salvage Crews and Corporate interests -Their military is a combination of conscripted militias, automated drones and robotics, and special forces for target assassination, sabotage and espionage (expertly trained and using advanced hardware). - Fleets are large with lots of small ships, with specialised weapons for dreadnought killing and minimal damage to ships, preferring to kill the crew on board and allowing salvage to be more profitable. -Cooperative and friendly for the most part, overall military presence is small and ineffective for large scale conflict,