[quote=Zero Hex] I did not imply that either one directly led to the other, I am simply stating that suddenly trying to stick to real world limits to rule out sci fi stuff when those same limits are already broken from the very setup of the roleplay is silly. Here I also state that hey, perhaps allowing for a different character style (because that's all they really are by this point) could lead to a more diverse cast, but that's just me. It's fine though I'll just make, I dunno, a totally not magic kung fu guy or some shit. [/quote] By implication, you're stating that it makes no sense to not have advanced tech when there's advanced magic. Despite these two things stemming from totally different in-world sources, and the existence of one generally [i]inhibiting[/i] the existence of the other. There's a lot more examples of advanced tech with no magic and magic with no tech than there is merging them. Plus, even when you have limited magical abilities--so not able to supplant or remove technological progress--there's no reason for technology to move faster to the point of getting power armour by the modern day. If anything, it would slow it because of the scientists trying to make sense of magic.