[quote=VitaVitaAR] @Dead Cruiser: Sorry, but there's some real problems here.Firstly, I can't accept death as an Affinity. This is largely because, if it were corrected to fit with the Death Affinity already present in the setting, it would be extremely broken and unacceptable for usage. In its current state it already edges on broken. He doesn't appear to need to use spells at all, and the ability to rot things because he feels like it I don't really think is acceptable. Accessing the afterlife is not acceptable and it is also impossible for a human to do. "Death spirits" is extremely ill-defined, and I can't accept that either. [/quote] Hmm, well would "Spirit" be an acceptable affinity? The first part of his abilities are what I'm aiming for more than the latter, which can be worked around and altered as needed. If my character can talk to and kick ass this ghosts/spirits/etc, I'll be satisfied. I didn't realize that I had to specifically list spells. I thought that it was assumed that his abilities were spells.