Do tell me if you change your mind about that stuff, I'll jump right back into a roleplay like this if characters actually start out, well, like actual cosmic tier characters, even if they're comparatively weaker to Legends and Myths. Since I'm at it: hatches being exclusively weapons is weird when there's such a large variety of items that could hold enough significance for a Fable that they become their hatch and the number of potential characters that plain don't want or need a weapon. Shifts being tattoos only is also strange when there's so many different ways for abilities to manifest visually. Basically, I'd remove all that stuff that limits character creation in favor of having a diverse gathering of champions legendary in their own right, brought to battle a new threat the likes of which they have never faced before.