Yeah, but then I figured what with half dryands and mystics and spells and curses I think magic's in the world, which means I'm sure we could have a few pyromancer/geomancers in the company. Or maybe we have a forge on wheels who's to say. And who's to say we still can't have friendly competition. Armauk specializes in armor, but that doesn't mean he can't try his hand at weapon making, or vice versa for your character. Maybe we even taught each other a thing or two about our respective crafts