[quote=vietmyke] I was about to point out, Sep and Ena, that under the criteria you two just put down, I wouldn't have expected Kast to pass the inspection either..Also, I usually feel that combat flaws are fairly unnecessary... if a character is Overpowered or too perfect, its because the person writing them wants it that way, Even if you impose restrictions on them, if they want to be OP, they'll be OP. I've seen many times when a person is told to remove some of their abilities- for example marksmanship, and they do so, but on the In Character, still act like their character is thoroughly skilled and competent in the field of marksmanship, only, instead of straight up bragging about how good they are, its more like... humble bragging... and 'modestly' implying that they are quite talented. Typically because immature people will be immature...I'm of the belief that mature, competent writers will always find a way to keep their character balanced, because its more entertaining, fair, and overall much easier to relate to and empathize with. [/quote] I understood it, I never denied him and wasn't going to as the final decision was Enalais' as I put him in charge of ze Republic dogs. To be perfectly honest, at this point to keep some level of freshnesh I think I'll close Mandalorian Apps anyway now I have you two. As they're always combat experts that can't make friends easily, and while that's all and well if I were to allow more that would become the majority on the Republic side or even an equal portion, the balance as it is now is fine.