I reduced his toughness and strength, and clarified/reduced the magical resistance of the chains (since I realized the original wording conveyed an entirely different meaning to what I actually meant). Regarding the magical counters provided by his weapons, all of them are conditional upon him actually holding the weapon, and he only has so many hands. He also has no hard defense against area of effect or unfocused magic, though if you have ideas about how to alter the enchantments to make them more acceptable I'm all ears. Or eyes, as the case may be. Mostly I just want him to have weapons worthy of the champion of a forge god, and just being unbreakable and always sharp doesn't seem to cut it, you know? (it's pretty standard fare throughout fantasy, after all)