[quote=Keyguyperson] No, our ships have FTL. Giant asteroids don't. Even with antimatter engines, it'd take forever to bring an asteroid up to 70% of light speed. I like consistent universes, and an asteroid from another star system being brought into a battle halfway through to fix a somewhat unexpected problem is not consistent. To be perfectly honest, bringing in an asteroid at all is unrealistic unless you just bring them standard in all your fleets. To be honest, you really should have dropped the shield for a moment with the siege engine, then popped a literal ton of antimatter in there. That'd get rid of the problem. [/quote] Yeah? Well apparently ducks fleet shield absorbed the siege engine acriss nearly a page long battle. As he dictates the damage, I have after deliberation I have come to the conclusion that the siege engine would never bring his fleet shield down, let alone take down the planetary shield... And as of the most recent post, its 10% FTL, still outside the bounds of reality, but so is a certain magical species I'm attacking.