[center][img=http://i58.tinypic.com/lv2id.jpg][img=http://i62.tinypic.com/2en9kxs.jpg] [b]ZORA GAVRO [ Female | 32 | Fatan Sairuvar ][/b] [url=http://www.roleplayerguild.com/topics/69900/posts/ic]"Deus Ex Artificium"[/url] | [url=http://www.roleplayerguild.com/topics/69900/posts/ooc]OoC[/url] | [url=http://www.roleplayerguild.com/topics/69903/posts/ooc]Interest Check[/url][/center] [b]Alliance:[/b] [indent]Zora's heart doesn't lie with the Fatanen or the Edhil. Instead, she cares only for returning balance to the world at large by stopping both from acquiring the Bracelets. However, she has been pretending to sympathize with the Fatanen Rule.[/indent] [b]Race:[/b] [indent]3/4 Fatan 1/8 Calva, Fox 1/8 Edhel[/indent] [b]Appearance:[/b] [indent]5'7" 112 lbs. Slender but with defined musculature Long, coarse black hair Dark brown eyes Full lips Oval shaped face Warm-toned, brown skin unmarked by scars[/indent] [b]Class:[/b] [indent]Nestad[/indent] [b]Abilities/Skills:[/b] [hider=Healing]Zora trained under her physician father to understand the human body in a way that not all people do. By tapping into the chi (energy) pathways in living beings, she can effectively gain a "visual" in her mind of every aspect. In this way, she can focus on damage and begin to heal it. The simplest methods involve herbs and surgery tools. The most difficult require her to push her chi into another being to give them a boost that helps the victim's body heal itself. She is only able to do this through physical contact, one person at a time, and it is a severe drain on her energies even with her ability to tap into the heavens and the earth. She cannot effectively complete overly complex surgeries, especially those dealing with brain damage/ailments or genetic disorders. She also has no real knowledge of how to save body parts that have been too badly damaged, but she does know how to amputate.[/hider] [hider=Imbuement]Her mother taught her the arts of imbuement, and while it came rather easily to Zora, she still enjoys it. While she most learned to add protection spells to objects, her mother also taught her to add curses, luck, and other interesting effects. Unfortunately, such magic takes time and cannot be done in an instant or even at a moment's notice. Otherwise, the magic in the armor wouldn't last. Alternatively, attempting to fuse magic into objects too quickly would force her body to channel more energy from the heavens and earth than her body can feasibly handle. Imbuement can only be done properly by responsible parties.[/hider] [hider=Potions]Zora's grandmother on her father's side was an apothecary, and the woman taught her a great many things about crafting proper potions and elixirs. Much like imbuement, potions crafting requires focus and patience. Some ingredients require more time to prepare than others, and completing a concoction is never about simply tossing a bunch of ingredients together to magically produce the right effect. While she grew up learning mostly about creating things to heal others' ailments, since she began working for the High King, Zora has learned a great deal more about not only poisons but also such concoctions that can cause weaponized effects such as explosions.[/hider] [hider=Power Sharing]This form of magic doesn't require any kind of physical contact for Zora to properly do though it is above and beyond the most challenging because, unlike the patience her other areas of expertise tend to require, this one generally needs to be done in the span of a few seconds. As a result, she must channel not only celestial and earthly energies through her body but also the energy of the target(s) she intends to give or take energy from. Because of the speed it usually requires, it is the most dangerous, and she is at risk for overloading herself every time she does it. It's much easier if she can build it over time, but it's lasting time is short and therefore limited. However, she has been working for years on a way to extend the life of this ability.[/hider] [hider=Short Sword]Zora learned how to wield a short sword with some effectiveness, but she isn't an expert by any stretch of the imagination. She would rather take a body down from the inside with magic or potions than simply slash through it with a blade.[/hider] [b]Armor and Weapons:[/b] [indent]Boots: Sturdy, black leather Vest: Black leather, black fur trimmed Belts: Black and red leather crossing over chest, back, hips, and thighs Short Sword Pouches of Various Potion Concoctions[/indent] [b]Personality:[/b] (What kind of person is your character? What quirks do they have? What are their emotional strengths and weaknesses?) [b]History:[/b] [indent]Zora Gavro was born from a long line of Nestad people. Her father focused primary on medical care while her mother focused on imbuement. Both taught her their secrets. Unfortunately, her mother's side of the family disowned her when she married a mixed-race man, so Zora never got the chance to meet them. Fortunately, her father's side embraced them with great love and joy. Her home life in the small Eriston village of Ostlyn at the southern Vonga border. There was a fable Zora was told as she grew about two gods, Duath and Lim, who battled over the world to bring it into chaos or into order. It was a popular myth in Eriston, but her Edhel great-grandfather told her a different version of events, one in which Lim took the bracelet of Duath to a group of varying races that she had gathered together. They were dubbed the Varnegwaith, a society of people who were given two important tasks. The first was to take Lim's Bracelet to a strange race of beings where it would be separate from Duath's Bracelet but also protected. The second was to keep the Bracelet of Duath a secret at all costs, to keep it from the hands of those who had any notion of using its power. The Varnegwaith protected their secret through generations and select indoctrinations. They maintained their cover through archiving the knowledge of the world to share with others. Because they were so forthcoming with all other knowledge, none suspected they kept a meaningful secret. Unfortunately, as time passed, the necessity for secrecy seemed less important to some. A few of the Varnegwaith gathered together to sell the information about the Bracelet of Duath to the highest bidder. Instead, a powerful, militant leader betrayed them and burned their library to the ground in search for the artifact. They found nothing, and those who were not killed in the struggle were scattered. Zora loved the fable dearly, but it came as a shock when, at the age of thirteen, directly after the Nogyth massacre, her great-grandfather told her that [i]she[/i] was descended from the Varnegwaith. Great-Grandfather Urion was descended from two Varnegwaith who made sure their story was whispered through the generations. It became even more pertinent, to Urion at least, once word of the Bracelet's recovery had been found. He urgently taught his great-granddaughter all he knew, hoping that she would use the knowledge to reclaim the Bracelet. After all, as a man of obvious Edhel heritage, he would never be able to get close to the High Royals to stop them, but as a young woman who could visually pass for Fatan without anyone second-guessing her lineage, she could get close to him. Zora trained to become the Varnegwaith her great-grandfather believed she could be and then some, but the urgency of it never really hit home for her until her family received word that Fatanen soldiers were coming for them. They were abominations, mixing racial bloodlines, and they were to be dealt with immediately.[/indent] [b][u]Other:[/u][/b] [indent][b]Relationships[/b] - Miriam Loros | Female | 50 | Living | Fatan | Mother - Tirnon Gavro | Male | 73 | Living | 1/4 Calva, Fox; 1/4 Edhel; 1/2 Fatan | Father - Rusceth Gavro | Male | 103 | Living | 1/2 Calva, Fox; 1/2 Edhel | Grandfather (Father's father) - Leona Mullin | Female | 88 | Living | Fatan | Grandmother (Father's mother) - Urion Ocarnil | Male | 4,195 | Edhel | Great-Grandfather (Father's grandfather) [/indent]