So I definitely came up with this week's discussion because I Stayin' Alive from Bee Gees stuck in my head all day today but anyways... With NewGuild getting close to its one year mark I've noticed that there are a few roleplays reaching the nine, ten or even sometimes the eleven month mark which I have to applaude you guys who are doing that. Hopefully RPGN will be able to showcase you in the next few months as you all reach your one year mark. Running a roleplay of my own I've seen the effort it take to have a roleplay last that long not only from the GM but the roleplayers as well however doing so can create an awesome roleplay not only in the IC but sometimes with the dynamics between the different RPers. It would be nice seeing more roleplays move bast the infancy stages and last for the long haul so I thought it would be great to hear from you all on your thoughts on it. So to get the ball rolling on a discussion here are a few questions to get started: What have you seen work as a roleplayer or as a GM on keeping a roleplay alive? What are some common pitfalls that can cause the premature death of a roleplay and how can someone overcome them? What are some tips or hints for GM on how they can keep a roleplay alive? How can a roleplayer help in this aspect?