Name: Fionn Mac Cumhaill/Finn McCool Class: Archer Dates born-died: Sometime during the 3rd Century AD. Appearance:[hider=Appearance][img=http://www.badassoftheweek.com/mccool.jpg][/hider] Bio: [url=http://www.badassoftheweek.com/mccool.html] If I ever get off my lazy arse, I'll write it out in my own words. No promises. Skills: (Rank E through A depending on power. EX denotes something immeasurable.) Class Skills: Independent Action (A): As Fionn would regularly go hunting with no companions save for his dogs, Archer is capable of operating some distance away from or even without his Master without trouble for quite some time. Personal Skills: Iron Will (B): During his fight with Aillen the Burner, Fionn developed a peculiar tactic for dealing with mind-addling magics. By poisoning himself (either through his spear or from another source) or sustaining injury, Archer becomes highly resistant to mental interference, especially the kinds that induce sleep or drowsiness. As a side effect, Archer ignores the penalties imposed by being poisoned/injured so long as he remains in combat. Giant's Strength (A): Fionn Mac Cumhaill is often depicted as a giant, capable of amazing feats of strength. Some examples being when he formed the Giant's Causeway for the sole purpose of picking a fight with a Scottish Giant, or tearing out and throwing a chunk of Ireland at a man in Scotland, only to miss and create the Isle of Man. Improvised Projectile Weapons (C): Due to Fionn's strength, along with his propensity for throwing objects of varying sizes at his foes, he is quite proficient, albeit unconventional when placed into the Archer Class. Charisma (C): As the head of the legendary Fianna, Fionn is competent in regards to leading small groups, less so when it comes to armies. Noble Phantasm(s): Bran and Sceolang (E): A pair of Irish Wolfhounds born from either Fionn's sister or aunt (depends on the source), who had been transformed into a dog while pregnant with twins. As a result, the dogs are highly intelligent and immensely loyal to Archer, and will follow almost any command within reason. However, aside from this, they are physically identical to a normal dog of their breed, and thus unsuited for combat against most servants. Spear of Fiacha (B): A spear originally belonging to a warrior of the Fianna, it was gifted to Fionn when he discovered the weapon's magical properties with the power of the Salmon of Wisdom. The weapon produces a poison that, while non-lethal, causes a great deal of pain to those affected by it. Due to its use in the slaying of Aillen the Burner, the spear is more effective when used against beings that are magical in nature (e.g. fairies, goblins, demons, ect.). Additionally, Archer may inhale the poison to intentionally trigger the effects of Iron Will. Knowledge of the Salmon (A): The rather nonsensical name of this Phantasm originates from a story in which a young Fionn aided a druid named Finegas in catching the Salmon of Wisdom. This magical piscine creature was said to grant immense knowledge and the power of prophecy to the one who ate it, hence why the druid sought it. It's also worth noting that the Salmon's powers were not its own, as it had gained them from consuming the similarly named Nuts of Wisdom. Unfortunately for poor Finegas, while Fionn was cooking the Salmon, he burned his thumb, resulting in him shoving it into his mouth, subsequently transferring its questionably awesome powers to him. In practice, Fionn has his mental faculties enhanced and gains limited precognitive abilities so long as his thumb is inside his mouth. In addition, he gains the ability to identify the mundane and magical properties of an object/person with only a cursory examination. Obscure or 'disguised' Noble Phantasms can bypass this ability, however. Other: