[quote=j8cob]On the topic of player fights, collaboration posts are not mandatory though I personally like them. Post-by-post fights present more opportunities for those not involved directly, but naturally take longer. The end result's quality is still the same so it is up to the two fighters. However, it is mandatory that the two players determine who will win the fight beforehand. If that cannot be done in an orderly manner, I will step in. Likewise, if it is between me and another player and we cannot decide who would win, I will force another player to be the third party to mediate that. This is to keep things fun and fluid so I hope this concept doesn't get abused or made a mockery of. [/quote] So essentially the only things mandatory are that we determine who wins beforehand, and post-by-post fights are just fine, which is in fact my preference. My personal thought on Gecko's method is that scripting your fighter's moves out in advance without seeing what the other player is intending to do with their character or how they would react to your moves doesn't make sense, but I might be misunderstanding what he meant.