Name: Argurios Leathertramp Age: 13 Gender: male Race: half-orc Class: ranger What you want to be when you grow up? A Brewer of the finest ale. Having a big beehive, lots of fruit trees and a shipbuilder. Who is your mentor? My father Raknar, he though me how to take care of the land and the family trade, which is tailoring and leather smiting. Brief Biography: at the village. His mother was a human whore, but his father an orc. Raknar spent half of his wealth, which he got from serving in the army paying a whore to bore him a son. After the birth Raknar took his son and traveled to a distant small village. Here he settled down. The boy’s name is Argurios. Since he was small Argurios helped his father at the farm and in crafting leather. Like at any farm, pestilence was a great problem. His father set traps for moles and rats, but this didn’t end the problem, just lessened it. Argurios advised to buy a dog or some pet to keep watch of the fields, but his father disagreed. For Argurios’s seventh birthday Raknar gave him an old sling which Raknar used in the army. The boy learned how to use the weapon fast and grew fond of it. For exercise he used the sling to hunt rabbits, rats and other pests that ruined the fields. One time, as he was chasing a rabbit and swinging the sling above his head he tripped and loosened the sling. The stone flew and accidentally slammed into Raknar's face breaking one of the tusks. Work on a farm was full of wounds of all sort. At young age Argurios was constantly wounded, being cut, broken, or infected. For most of these wound his father took care of. Even when the wound was infected Raknar rarely sent Argurios to the village healer. Each time Raknar took care of Argurios, Argurios carefully watched the work and in time learned how to patch himself up. When he was 12 he accidentally messed up an order of one of the village men, and so he had to help him at the saw mill for half a year. He worked through the mornings. At afternoons he had nothing to do. The saw master showed him how to make bows. With his first bow Argurios made, he spent practicing. Before he could become skilled with it, he already played his debt and went back to his farm. At home he didn’t have the time to practice with the bow so the weapon just sat in his room. Argurios and his father also took care of the house. Raknar was a stubborn orc and whenever something in the house broke he had to fix it himself, or it would stay broken. Argurios naturally helped every time and learned how to fix multitude of things along the way. Argurios was one of the few people who survived the trouble at Twiddledale and he joined the group of children desperately seeking the rest of the villagers. Unfortunately trouble in various forms found them as they traveled and now only he and Brisa remain, still working their way forward to try and find their friends and family from Twiddledale. As he and Brisa found their way to loudwater So did one of the children who they thought was gone forever, Aiden. Togeather they replenish their supplies, and within their short wisit of the city they experiance first hand the horrors of the rising dark god. With the help of a former boy-monk, together, they escape from the dark gods priests and find themselvs in a skif, on a river, to the next town ahead. What person(s) of interest do you know? Who all do you have a relationship with?: all of his home village. His family was the only one with such quality leather crafting, and so all came to him for all sorts of things. They all knew Argurios is, yet had no personal relationship. The Greyman, an old man who helped Argurios and his friends escape the city. Equipment: pack--rope, leather crafting equipment, 1 knife, blanket, water-skin, flint & steel, Good quality bow, 2 additional bow strings, food supplies for a week, A new set of travelling clothes, basic outdoor cooking set. On his person/miscelaneous--resonable amount of gold,strange medallion, leather cloak, axe, broken tusk, & sling. Class Skills: basic skills with double handed axe. Very good with an ancient sling. Knows how to shoot and make a decent bow. Good observation (can see hiden things, and through weak illusions.) Active spells/skills: Charge (if he has the element of surprise he can charge an opponent and knock them off balance, if he charges with a weapon there's a chance to deeply wound the target.) Life Skills: 'Basic Farming Knowledge'. Leather crafting. Basic wound healing. sling hunting, Basic Trading Clues: a copy of the writing over the dead bodies in twiddledale, written in the same language as the notes in the book of maps. not secret the hanging in the name of the dark god. not secret. a golden medallion with a dark black figure on it. SECRET!!