UserName: Ryonara Character name: Meirin Kurenai or just Mei Age: 22 Mageblood type: Ancient Favoured Magic Class: Weaving Previous Magic training: None Race: Naerse Human Appearance: ![enter image description here](http://i.imgur.com/pkbLmw3.jpg "Meirin Kurenai") Short Bio: Meirin grew up an orphan in the mountains of Djarkel. She was adopted in a martial arts monastery based in the mountains, who help travelers on their way to cities. She spent much of her life there, training and living among the artists. She would, at times, assist travelers and traders by escorting them to the nearest city or town, sometimes accepting payment if the monastery needed money. Most of the time she just spent her days training herself, hoping to one day leave the monastery and open up her own sanctuary someone to help others. When she was sixteen years old, the monastery was attacked. The attackers were not mere bandits and highwaymen, like the ones they've been used to fighting, but demons. No one knew why they came that day and the demons did not make the time to explain themselves. Many of the artists were killed during the initial attack, but after the Master rallied the artists together, they managed to force the demons back into retreat. Meirin was in the thick of it, being one of the first few to be attacked, but also one of the only few to survive. After they repelled the first attack, the Master organized a few artists to find he source of the demon attacks, and Meirin volunteered to go. Though she was young and not the strongest of the artists, she did do quite a number to the demons, and the more experienced artists needed to stay back and prepare the monastery for future attacks. Originally, the Master only sent a small group to scout for the source of the demon attacks. But Meirin sought vengeance for the death of some of her friends. When She and her group did find the source of the demons, a Demonmancer, she convinced the others to help her kill the mage. She planned an ambush and it almost succeeded, if she did not underestimate the abilities of the Demonmancer. Meirin and the scouting party managed to kill a good number of the demons that served the mage, but when they came to finish him off, they fell into a trap themselves. Meirin was the only survivor out of luck, as she was thrown off a thirty foot drop and left for dead at the bottom of the cliff. By the time she had come to, Meirin's allies had been killed down to the last man, once again making her the only survivor. And even though she also found the corpse of the mage who started it all, it was an empty victory for the price they paid for it. Years passed. Meirin truthfully told of what happened that day, including her part in convincing the others to help her ambush the mage. She expected to be exiled for her foolishness, but instead she was given a chance to repent. However, while the monastery may have forgiven her, she never could. She became lethargic, sleeping for hours on end and having nightmares that she doesn't wake up from. Her fellow artists tried to console her, but she could never get over the guilt she felt for essentially sending her friends to death for a vengeance that only she wanted. She tried her best to ignore her nightmares and work on her redemption by being kinder to others, helping them when they need it and not being a bother herself. It worked some of the time, but to her it was just a sorry attempt to make up for her own selfishness. Fairly recently Meirin discovered that she had latent magical abilities which no one in the monastery had much knowledge with. She first discovered her ability with magic when she was practicing a new form, and used some sort of spell that caused her to shoot flames from her hands. She thought she had been cursed somehow and immediately sought the assistance of her fellow artists. Not many knew much in the ways of magic, as even the Master was not a mage, but a few of the elder Artists did know what she may have done. Weaving Magic; an ancient magic that involves movements. The Monastery had once been a place for Weavers, but the practice had slowly died out in favor of more conventional Blood Magics. Nonetheless, they suggested that Meirin go to the mage college and figure out what powers she had within her. After packing up her essentials, she went off to the college and began a new life outside the walls of the monastery. Good Attributes: Martial Artist - Meirin is highly skilled in hand-to-hand combat, well versed in both practical and aesthetic applications of her martial arts. She's also well trained with swords, knives, and spears. Athletic - Meirin Is quite durable and agile, as her training has emphasized those two traits more over than raw strength. Her endurance is indeed almost supernatural, and while she speed isn't quite the same level, it's still better if not as good as some others. Her strength is nothing to dismiss either, as she could throw a growth man a fair distance with astonishing accuracy. Friendly - Meirin is a nice person, even if others aren't being so nice to her. She wouldn't be the type to ignore someone who needs help, and she'll do it for her own sake rather than any tangible reward. She knows that there are people who would take advantage of her kindness or never appreciate it, but she still keeps up her friendly demeanor for those who aren't going to abuse her attitude or for those who need some kindness. Bad Attributes: Narcolepsy - Meirin has a bad habit of falling asleep very easily when she's not doing anything for more than a minute, and it takes a lot to wake her up. She wouldn't wake up until noon if it was up to her. Now she has to take medicine to help her sleep normally, but without it she'll be back to having bad cases of Narcolepsy. Nightmares - When Meirin falls asleep, she has nightmares from what she did when she tried to seek vengeance against the demonmancer. Not all her nightmares are like that however, and new ones tend to pop up, but even when she goes through old ones they always put her in shock. Unbeknownst to her, this isn't just survivor guilt: She has been cursed by one of the demons she fought against that day. It was simply an illusion to alter her perception of the fight, but now it grows more powerful the longer she lets it lingers in her mind. The medicine and therapy helped deal with these nightmares just a little, but sometimes they seep into her mind and leave her rattled. Cocky - Meirin is quite arrogant with her ability as she believes that the time and effort she put into it (Eighteen years or so) has prepared her to face any problem. While the truth of the matter varies on the situation, she's still very confident in her abilities, too much for her own good. She would think that she can single handily deal against opponents who seem weaker than her, despite other factors that she may not be accounting for. Secret Word: Rebirth