UserName: Konan375 Character name: Leith Calder Age: 25 Mageblood type: Aqua Favoured Magic Class: Hydromancy Previous Magic training: None Race: Naerse Human Appearance: Leith was born with albinism, so his skin is about as white as it can get. His eyes are a very light blue, and he has no hair. There is a scar that runs horizontally across his right cheek to almost his ear. He stands at 6 feet tall and is very skinny. He usually wears dark green pants and a hooded cloak of the same colour. The cloak has a [url=http://www.cloakmaker.com/gen/menu/images/ClaspsNature_th.png]clasp[/url] on it, and it was given to him as a gift. There is a silver ring on his left index finger and he currently has a [url=http://i.imgur.com/sjhPxb0.jpg]gauntlet[/url] fused to his right hand that goes up to his elbow. It is roughly five times the size of his left hand. Short Bio: Leith did not have a nice childhood. the other children were afraid of him. They had heard stories of vampires and what they looked like, and in their minds, Leith was a vampire. He had learned quickly that fear could turn to violence, and had gone home with bruises, and one time, a black eye. As he got older, the fear disappeared, and he made some friends. He discovered his ability to control water, and started to try and figure out what he could do with it. When he was twenty, Leith Heard about Twilight College and decided to go there and get a better grasp on his hydromancy. He figured it wouldn’t take that long. A few weeks at most. He got there five years later. After a few days of travelling, he encountered two men who immediately apprehended him and tried to kill him because they’d "be doing Eania a favour. The only good vampire is a dead one, right?” Leith tried to explain that he wasn’t a vampire, and that the men were making a mistake, but they wouldn’t listen. The men took him into a small clearing off the road. He stumbled and fell into puddle of purple liquid, which disappeared almost as quickly as he landed in it. His head was buzzing when the men picked him up, tied him to a stake and one of the men went to set him on fire. In his panic, the buzzing increased, and Leith felt water nearby and pulled at it. He was splashed by something warm and lost consciousness. He was found by a herbalist who was restocking his inventory. When Leith woke up, he felt like he needed to repay the old man, and decided to become his apprentice. The buzzing in his head didn't go away, and his hair started falling out days later. Near the end of Leith’s fourth year of being an apprentice, the old man got sick, and quickly died. After burying him, Leith stayed at the little hut in the forest that they lived for a few more weeks, and then started out for the Twilight College for a second time. Fortunately, the second time was uneventful, and he arrived the day they were accepting a bunch of new mages. And who knows, maybe somebody there might know what's making his head buzz. Good Attributes: Very knowledgable. He has a love of learning and can learn more quickly than other people would. He is a very kind person, and will try to help people when he can. After working with the herbalist for four years, Leith knows quite a bit about Earnia plant-life and can usually tell which ones are harmful, and which ones are helpful. He has a good sense of humour, and he doesn't let what other people say to him bother him. Bad Attributes: He never was a strong person, but after his encounter with the men, he was weakened physically, and when he feels that his weakness stopped him from helping someone, he can get very depressed. There is a constant buzzing noise in his head that started when he was almost killed, and it can get to the point where it is distracting. Sometimes the buzzing gives him insomnia. He also trusts people too easily. He doesn't like to let other people know if he has a problem because he doesn't like to bother people with his issues. Secret Word: Fade... wait a second. Rebirth [hider=Rewards] [hider=Yellow Ring] Yellow Ring Name: Illuminating Ring Description: [hider][img]https://s-media-cache-ak0.pinimg.com/736x/6c/85/06/6c850682499d9418319671b3b6c32889.jpg[/img][/hider] Type: Non-Combative/Combative Range: Individual to up to five meters Duration: Depends on the mode Other information: This ring, unlike the other two, has three different uses depending on how many taps you give the gem. One tap actives the first mode called Search, two taps active the second called Illumination and three taps actives the final mode called Flash. Search mode is just as it sounds where the ring casts a soft, nightlight like glow to locate hidden items. The ring will flicker off and on when something is close by that the user is focusing on finding. When hot, the flickers increase rapidly to give a general and foot by foot area it is located within. However, when cold the blinking will cease into a steady, faint light much like a firefly would cast making it useless for a light source. Illumination creates a light strength much like a campfire, lighting up several meters from the source. It is useful to see in most dark caves not affected by magic or unnatural reasons. Though unlike Electromancers who can increase and alter their light source, the ring is set at one level only at all times making it possible to be seen by others easily. Flash is a sudden, blinding light that can affect both ally and foe alike if the user isn’t careful. When tapped, it makes a small hum for a warning to the user to protect their eyes then pops, shrouding everything within the scene in bright, white light. This will stun enemies, or allies, for a brief time unless they are knocked out of it prematurely by outside influences. [/hider] [/hider]