UserName: Ryonara Character name: Myrn Vaan'Atisha Age: 27 Mageblood type: None Favoured Magic Class: None Previous Magic training: None Race: Wood Elf Appearance: ![enter image description here](http://i.imgur.com/mX2Mu52.jpg "enter image title here") Short Bio: "Blade that cannot bend will break." That was the quote that defined Myrn's life. She was born in the Atisha Clan, nomadic wood elves. While they have a homeland in Ghannos, they travel far and wide to wherever they are welcomed, seeking to spread the ways of their people to anyone willing to entertain them. As a Wood Elf Myrn took to the bow in her early years. She excelled at the sport, and by the age of fourteen, she had joined the hunting party in her clan, a long distance shooter. Around that time there was some tensions between some of the clans for political reasons, and eventually it turned into a war that lasted for about five years. Myrn was just sixteen when she was made into a scout, and that was when she first took her steps into becoming a Vaan'Dred. At the beginning, Myrn killed plenty of others with her longbow. They wwere just blurs on the horizon where she aimed her bow. It meant no more to her than shooting animals. It wasn't until the first winter of that war that she learned what it was like to see the face of a person when you kill them. It was a scout from the opposing clan who surprised Myrn while she was on watch. They caught each other by surprised; Myrn had her bow at her side and panicked, trying to string an arrow when he was half a yard away. It was the only thing she knew to do. Of course, he struck first with his blade, and Myrn just fell back in shock. But his mistake was assuming because he had drawn blood and she had fallen, that Myrn was dead. She rushed at him the moment he turned his back on her towards the sleeping camp. He was caught off guard and Myrn wrested his blade away from him. She didn't know how many times she stabbed him. By the time she had stopped, when the next watch came to relieve her, she was gasping for breath. There was not a solid peice of him left; she had literally cut him into pieces. At that time, Myrn had no concept of how to fight or how much it took to kill someone. The war lasted a little over two years before it came to an abrupted end. Other clans intervened and put a stop to all the fighting, but even to this day Myrn could not dicern if they had won, or even why they had fought. But even so, it was during this war that Myrn began to teach herself how to use a sword. While hunters were common amongst the Atisha clan, what made them unique from other clans were their Vaan'Dred, Blade Dancers who could not only move with the grace and speed of the winds themselves, but sunder their foes with a single blade. Unlike other Blade Dancers who florished with two light blades, Vaan'Dreds specilized in using one large, two-handed weapon. After the war had ended Myrn spent much of time learning the ways of the Vaan'Dred; their technique, their philosiphies, and their stories. Myrn trained as a Vaan'Dred for five strait years. She was about twenty-four years old before she decided to strike out on her own. She felt that she learned all that she could from her teachers about being a Vaan'Dred, and now that she was an older, more mature woman, she wanted to see the world for herself and make her own fame and fortune. So with her clan's blessing, she went out and became and adventurer. For a while, the adventurer's life was good. Vaan'Dred's weren't just skilled warriors, but also preformers. When there wasn't much swordplay to be had Myrn was an actor, a dancer, and occasionally a singer. Being a fairly attractive wood elf Myrn had no trouble attracting an auidence, which was all the better when a fight broke out as she could show the audience that she could fight as well as dance. Yes, life was good, if a bit aimless. Myrn was glad that she could use her skills regularly, but she wanted more. She wanted purpose. Than one day while she was traveling through Djarkel Myrn made a nearly fatal mistake. She was thinking of taking out a bandit hideout when she heard cries for help off the road. Myrn went to investigate, only to be ambushed by vampires. They held her down to feed off of her. She fought as hard as she could, but as soon as they sunk their fangs into her she could feel her very life leaving her body. She was scared and couldn't beleive that this was how it was going to end for her. But it never was. She didn't know what happened after the attack. All she knew was that she was saved by a brown orc. She never saw a good look at his face or caught his name. All Myrn could remember was his voice and what he did to help her. He saved her, but before Myrn could even thank him he was gone. All he left behind was a crown made of some of the local flowers. That's when Myrn decided that she would repay him with her life; he saved her life, and thus she would serve his. It sounded like a good deal to her, and if nothing else, something interesting to do. Good Attributes: Swordsmanship - Myrn has trained in the ways of the Vaan'Dred of the Atisha clan. Known as Blade Dancers or Dervishes, they are quite adapt at using swords for both preformances as well as combat. Unlike other dancers the Vaan'Dred style of swordsmanship uses two-handed weapons to fight with speed instead of strength. Best used with the traditional Dar'Misaan, a curved elven greatsword. Archery - Myrn was a decent sharpshooter back when she was just a hunter for her clan. She's good with hitting targets from very far away even if they're moving, however she actually as more difficulty dealing with enemies when they close in on her. At that point she'd have to drop her bow and take out her sword. Bardic Knowledge - The Vaan'Dred weren't just warriors; they also cultured scholars and storytellers. They knew a wide range of tales and history from around the world and are quite capable of collecting new stories wherever they go. This makes them good informats and teachers. Bad Attributes: Vampires - Myrn HATES vampires after her near-death brush with them recently. While she normally controls herself enough not to kill them on sight, she'd have a very low opinion on them and can be quite ignorant to see past their vampirism. Hates being touched - Myrn can be rather violent when someone touches her, even if it's something as innocent as a handshake or poke. This was due to not only her experince with vampires, but also during her time at war, where her most trumantic experiences were when she was in physical contact with others. Specialized Weapon - Myrn's training in Swordsmanship limits her to her Dar'Missan, as any other type of two-handed sword wouldn't be designed or balanced for her fighting style. Additionally, her unique weapon may get the eyes of collectors who care more for the exotic value of the Dar'Missan than the fact that it's in Myrn's possession. And while the art of creating a Dar'Missan isn't a secret, it's unlikely that anyone would know how to fix or repair the blade if they haven't trained with Elven Smiths. Short People Fetish - Myrn has a... Unhealthy obsession with small people like dwarves and snow elves. She can hardly take them seriously as she ogles them. She finds them "Cute". Myrn lets her guard down around small people and can be much more tolerate of physical contact (As long as she's the one touching them).