####**Name:** Djonn Kolthus ####**Description** [Djonn Kolthus](http://i.imgur.com/fnmAiSM.jpg) is a graying man in his mid to late forties who stands at roughly six feet and one inch. Djonn has the build of a lifelong warrior and skirmisher, highly defined yet possessing a surprising lightness to his step and precision to his motion. His flowing hair and beard ,while once a deep red, has dulled and faded and in recent years has even taken on streaks of gray. Djonn holds himself with all the grace of a broken man, hints of a once proud knight can be found in the way he stands, but there is a nagging hollowness to his actions and interactions. ####**Backstory** Djonn Kolthus is the archetypal career soldier. Hailing from a minor noble family in service of their local lord, Djonn was trained in the martial traditions since the day he could hold a sword. During his formative years Djonn received a classical education like others of his social standing and became skilled in the arts, poetry, and writing. He also became skilled in the use of the glaive and bow which soon became his signature weapons. As a second son he was not entitled to any form of inheritance and so had to seek his destiny elsewhere. Djonn would first go on to fight in the Eruben war under the banner of his lord and unbeknownst to him at the time, he had even fought alongside his future employer and commander in several battles. The war's end brought about the first major turning point in Djonn's life. His failure to protect his lord from an assassin's blade had left a black mark on his record despite an otherwise exemplary service, and he was banished by decree of the Lord's son who took his place. With no other ways of sustaining himself, Djonn became a sellsword or glaive in his case, and rather quickly crossed paths with Captain Valhoa. While not one of the original Seventy-five, Djonn was certainly one of the first additions made to the ranks of the White Guard. While initially dejected by his banishment, he found new purpose as a member of the White Guard and for nearly a decade dedicated himself once again to martial excellency. He even came to love a fellow White Guard named Lydia. For years the two were inseparable on the field and off, their fighting styles complimented each other as much as their personalities. Lydia's intense personality and fiery demeanor balancing out the soft spoken and passive Djonn as much his glaive balanced her bow in battle. They were Halcyon days for Djonn, strange for a man whose occupation put his life and that of his lover's constantly in harm's way but for Djonn he had finally found his destiny on the battlefield and with his beloved Lydia. The two were married after a year and had plans for life after they inevitably retired from service. Unfortunately for Djonn, the incursion of the greyskins and his and Lydia's assignment to Belencrest would prove to him why it is unwise to form relationships with co-workers, especially in their line of work. They had been in a border clash with a small warband of greyskins, everything was going by the book, it really was just a case of dumb luck that had led to Lydia's death and shattered Djonn's world. Battlefields are chaotic places and in the chaos of battle mistakes are made. A crossbow bolt fired from some faceless barbarian found a joint in her armor and that was that. It was not the conscious effort of some diabolical monster, there was no storybook logic to her death, simply the harsh reality of volley fire and probability. Overcome with grief Djonn once again found himself without direction, he kept on with the White Guard mostly because there was nowhere else for him to go. He had his wife's armor reforged to fit his build and took up her bow and totem in memory of her. ####**Goals/Fears** While others in his position might have taken to drink or other such vices Djonn has instead decided to walk the path of the ascetic. When he isn't on duty he can likely be found on the parade ground training until his body gives out. While he plays it off like it is nothing, even a cursory glance can see that he is still deeply wounded by the events of two years ago and his recklessness in battle despite decades of experience have led some to think that all he really wants is to die in battle. In the end what he wants the most is closure in whatever form it may come, yet it continues to allude him. Djonn fears more than anything else the thought of those he cares for dying because he wasn't capable of helping them. Because of this he also fears getting too close to others and while he will not actively shun contact with others he will often push people who he thinks are getting too close away from him. ####**Mastery** Skirmisher. Djonn is a master of agile combat, dancing from opponent to opponent and striking rapidly with his vicious glaive or harrying enemies with his wife's bow. Lightly armored, Djonn can't take blows and instead works on avoidance and keeping enemies at reach with his polearm or arrows. ####**Equipment** Djonn has for the past two years fought almost exclusively in the [armor of his late wife](http://i.imgur.com/qZMzwWH.jpg) a light set of armor befitting a ranger. He keeps his [old set of armor](http://i.imgur.com/0zlSm4R.jpg) in storage unable to bring himself to don the ornate feathered plate after his wife's death. He still fights with his matching glaive and if possible he brings his own armor along on long assignments, though it rarely ever leaves the supply train and is only kept as a constant reminder of his failings. He also carries a longsword and a set of daggers for more cramped spaces but they also not used if it can be avoided. ####**Personality** On the surface Djonn tries to maintain the easy-going and soft spoken demeanor that he has had since he joined the White Guard, but its often difficult to maintain at times. He has many acquaintances, but few friends; the Guardsmen that he joined with have either retired, died, or are in command positions. Instead he has cultivated a persona akin to something of a team dad or teacher among the Belencrest garrison doling out advice to young members and aiding the training of anyone who seeks his help. Overall though the best way to describe his personality is dulled, there are no emotional extremes that ever make it to the surface where others are concerned. ####**Totem** **Djonn's Totem:** is etched into the haft of his glaive. It provides him with limited clairvoyance primarily manifested in above average reaction times which in battle can be the difference between life and death. **Lydia's Totem** is a relatively unremarkable face mask made of polished brass. The inner face of the mask is etched with numerous intricate patterns and designs which focus the wearer's vision like an arcane spyglass.