[center][img]http://fantasyartdesign.com/free-wallpapers/imgs/mid/ug-Arctic_base-m.jpg[/img][/center] [center][b]Frozen Engines[/b][/center] [center][b]OOC[/b] | [i] IC[/i][/center] [b]IF INTERESTED; Please Read The OOC Information![/b] Frozen Engines is a Nation Roleplay set for science fiction and space, this means there will be space ships, far-distance traveling (Via Hyper/Warp Drives, etc.), laser weapons, planetary bombardment, etc. This roleplay will continue to play on if any Nations die. There is no end to the roleplay unless the roleplay is disbanded or it becomes ignored/forgotten. Currently, GM/Co-GM's are limited and may or may not always have time to check things, so there will be a limit as to how many players will be allowed to join. Frozen Engines is set in a very futuristic time, not in relation to Earth/Sol System, etc. This does not mean humans are banned as a species choice. A player may create any type of species they wish, however, becoming too customized while only the GM is in charge with no Co-GM's with knowledge of biological or technological information, may result in a denial. The GM only knows a lot of common sense and logical ideas, you have to speak dumb to him, so fleshing out a Nation to its limits may be tough, which is why the roleplay is requesting for Co-GM's with technological, biological, and science fiction knowledge. The roleplay can, and may as well, have combat, or a lot of combat. However, there is a NPC Nation that will attack and swarm any Nations (This includes Player and NPC) that have their military's become active enough (No, spacial dropping marines onto a planet to capture an enemy outpost will not be 'active enough'). The NPC will have the lowest weapon technology, if at all. However, they have the largest population to the known galaxy, and are a mindless, savage hivemind. Though, the NPC can be killed, if all of its hive planets are found and destroyed. [b]As a reminder;[/b] It has been 70 years since the last major encounter with the NPC, so at this time, they are only told in myth or stories, some may comment that some generals are just afraid that "ghosts of wars past" may come to slay them. As a last note, This is not what those would call a 'hard' or 'hardcore' scifi NRP. This roleplay is meant to allow your creative juices to create anything your mind can come up with, with obvious limits. [u]Notes on Nations[/u] So you wish to join up with this story? A few things you should know. There are "Higher Nations" and "Lesser Nations." Both have very serious advantages and disadvantages, with other optional bonuses or negatives. There will be no point system. It is up to you to come to agreeable terms with those in charge. [b]Higher Nations[/b] You will have access to the highest technology, but the lowest population compared to lesser nations. You may have 10 Dreadnoughts, but you could only man a few with your other ships. Higher Nations have been in the Galaxy the longest, and may or may not know several other Higher Nations (which constitutes the "Cold War" scenario). These Nations are what one might call a "super nation," but it only represents that, they are not in control of your lives. [b]Lesser Nations[/b] Pretty simple, they have entirely lower technology levels than Higher Nations, but they have the most population. An example of the two, Higher could control 3 worlds, Lesser could control 7 worlds. Only Higher get to start with more worlds, Lesser are considered "Settlers" or "Natives." Lesser Nations do not know any Higher Nations, and vice verse (If you are a Lesser Nation, no one knows you, and you know no one). * Hivemind Nations can only be Lesser [i]All Nations have the potential to increase tech level or population by any logical means. i.e. slaves, controlled territory, trade, etc.[/i] [i]Note: For "Technology Level," in Options, it will determine how much damage or how efficient your technology and/or weapons are. A Player does not need to worry about these until they interact with things technology wise or especially interaction with other Nations in any way. If confused, just ask, examples will be given[/i] [u]Options[/u] [b]Frozen Homeworld[/b] Having a frozen homeworld increases your population, but forces you underground majority of the time. This puts a slight damper on your technology due to scarce amount of resources. Outside is survivable, but is as survival as the planet Hoth in Star Wars. [b]Healthy Homeworld[/b] Think of Planet Earth. Population is decreased, but your technology is nearly maxed out on efficiency; it would be rare for anything to malfunction or go wrong. Resources are almost always available. Yearly asteroid strikes, which slows ship construction. But a home, and good culture makes all manned structures/vehicles/ships more efficient in combat, research, and health. [b]Fleetbound Nation[/b] The efficiency of your technology is fair and you have higher technology than most Lesser Nations, but not quite up to par with Higher Nations. But you have no home, and even when you settle, your military don't have much to fight for, leaving them not as efficient in combat. [b]Well-Known War General[/b] Being well-known makes you known by all Higher Nations, but requires you to be an aggressive nation., causing most (if not all) Peaceful Player Nations dislike you (All Higher NPC Nations that are peaceful will never establish trade or treaties or anything related with you, but will not attack). Ground Forces and Fighters (if any) are extremely efficient, but anything larger than a Battleship would require too many men, and being a War General, you once fought many battles, losing many men. Max Large Ship is limited to Battleships and decreased population. * This Nation can hold its own against the Hivemind NPC that swarms those who attack others. But any higher stages and they will need to grow their population, quickly. [b]Classifications[/b] Classifications tell the size of units like troops or vehicles. Be reasonable. Sometimes it can vary, so if you want to adjust the size slightly, go ahead. [hider=Classifications] .5 - Child, or small drones 1 - Adult human (Drones can sometimes vary) 2 - Mech Armor or Motorcycle 3 - Small vehicle (Like a WW2 Jeep) 4 - Large vehicle or Tank 5 - Something as large as the B-52 Stratofortress (The [url=http://starwars.wikia.com/wiki/XS_stock_light_freighter]XS Freighter[/url] would also count here) 6 - Large Freighters 7 - Frigates 8 - Cruisers 9 - Full Carriers/Battleships 10 - Dreadnoughts[/hider] Taking suggestions at all times for Classifications! Still confused? Hopefully the Nation Sheet will fix your confusion. If not, just ask. (The Nation Sheet may be altered in the future. Example; if we get a map maker, locations will be required) [hider=Nation Sheet] [b]Part One[/b] Nation Name:(The name that your Nation goes by) Ruling Factor: (Is your Nation ruled by a Council, President, King, etc.?) Description of Ruling Factor: (How does the Ruling Factor work? Is it a president who is voted into office, a king placed in by birth, or something else? If the ruler can't make decisions out of nowhere, how do they get permission to game decisions?) Nation Type: (Higher or Lesser? If you are a Higher Nation, do other Higher Nations know you? Example: Higher Nation, Known. Higher Nation, Not Known.) Nation Option: (You get to choose one option from what was listed above) Government Structure: (If any, how does everything work if there is a large branch?) Nation Population: (Can be numbers, worlds, how much of the world is populated. Be reasonable. If it needs adjusting, it will be said. Be realistic, check your options, check what you have filled in. Not every Nation needs to be in a similar range.) [b]Part Two[/b] Species: (What is your species called? Its name?) Species Information: (Describe the species Biologically) Average Lifespan: (Can it live 20 Earth years or 100? Max is 175) Species Characteristics: (How it looks, how it behaves, what is the most common thing it does... This is where one can provide a picture, but information is still requested.) (Remove this statement from the Sheet! If you have a Subspecies, copy the table above and replace any words of "Species" with "Subspecies." Maximum of two Subspecies, if you have an idea for more, request it first.) Dominant Species/Society: (If you only have one species, still fill these out) Moral Values: (Does the species have any morals?) Religion: (Does the species worship anything? If a custom religion, please explain) Culture: (What the species culture?) (Remove this statement from the sheet! If you do not have any sub species, remove the Lesser Species/Society Table.) Lesser Species/Society: (If you only have one species, still fill these out) Moral Values: (Does the species have any morals?) Religion: (Does the species worship anything? If a custom religion, please explain) Culture: (What the species culture?) (Remove this statement from the sheet! This line is the end of the Lesser Species/Society Table) Species Traits: If you have more than one species, each species get 1 free species trait. Each species gets a max of three traits. When you have more than one, you must have a disadvantage for each extra trait. If you have a total of 2 traits, you need 1 disadvantage. If you have 3, you need 2 disadvantages. If you need more, create a discussion in the OOC. If you have more than one species, you must place the species name before the trait to explain which species gets the trait. Example: Human - Due to having a home, all human soldiers are more efficient in combat. Explain in detail if it is a complicated trait, please.) Society/Species History: (What is the history of your Society/Nation/Species) [b]Part Three[/b] Power Technology: (What is the source of electricity or other form of power?) Engine: (What is the Drive you use for your ships. Basic form is either Warp or Hyper Drives. If you have a custom FTL drive, they will either work like a Warp drive or a Hyper Drive, but aesthetically, they can be anything) Weapon Type(s): (Lasers? Particle Beams? etc. Also list here all weapons dispersed to your troops, vehicles, and spaceships. It may be better to place them in hiders) Cybertronics: (Computer operated systems? AI? etc) Biotech: (Any technology that fall under Biotech?) [b]Part Four[/b] [i]Space[/i] Ship Name: (You can put names and/or titles here. Like Battleship "Gorzon," or just Battleship, if you have multiples) Classification: (Numbered 1-8 in the Classifications hider) Ship Type: (Is it a Transport, fighter, carrier, bomber, etc) Role: (It might be a Battleship, but it may be used for blockades, for search and rescue, or it could even be a medical ship) Crew: (Estimated, if needed, the amount of personnel required and possible) Weapons: (Does it have laser, phasers, or planet cracking cannons, etc.?) Countermeasures: (Flares, gatling weapons, flak, etc) Power Plant: (Have a normal power? Or something customized to your fancy?) FTL Drive: (What does it use to travel long distances, other than its standard engines) Additional Information: (Not required) [i]Ground[/i] Troop: (You can put names and/or titles here. Rifleman, rocket squad, etc.) Classification: (Numbered 1-8 in the Classifications hider) Role: (It could be a sniper but it could be tasked as a scout, infiltrator, etc) Weapons: (Grenades, rifle,HMG, etc.) Additional Information: (Not required) Vehicle: (You can put names and/or titles here. Tank, APC, etc.) Classification: (Numbered 1-8 in the Classifications hider) Role: (It could be a tank, but maybe modified for other purposes, such as changing the head to SAM's or something? Or it could be a different tank version used for defenses or something) Armaments: (Giant cannon? Rapid firing laser? etc.?) Crew: (How many people does it take to man this vehicle?) Engine/Power: Additional Information: (Not required) [/hider] If you would like to make a character, sheets are provided. [hider=Character Sheet] Name: Gender: (If any) Classification: (1 is Adult Human. Could could go as high as 1.9 or as low as .6, if the character is an adult) Age: (241? Or 43? Etc.) Species: Faction: (Default this should just be your Nation's Name, unless this character is not a part of the Nation it originates from) Occupation: Description: (You can also place a picture here) Personality: History:[/hider]