[quote=Earnest Evans] [quote=rawkhawk64] The main reason for including the Psychic abilities is more for exploration/puzzle-solving, and the swords are so he's not completely reliant on the Chess Pieces. I might get rid of the swords (not sure of that yet), but I want the psychic powers to stay, again mostly for exploration and puzzle solving. [/quote] What kind of exploration and puzzle-solving do you think would require absolute the ability to completely understand every aspect of the past, present, and future, and still maintain the kind of visceral problem-solving that makes an intellectual character useful? There's no procedural or thought process to be found here, it's just your character seeing a smoldering crater, picking up a shred of ash, and instantly knowing that the crater was made by Omrok The Flesh-Despoiler on his quest to find the Crucible, situated some five miles to the northwest in the village of Berlinia? There's no satisfaction in immediately solving any problem whatsoever! [/quote] He only gets a view of the past, and where something significant has happened. He doesn't get any details that aren't relevant to said event. So, in your example, he'd just know that the crater was made by Omrok and that he was looking for the Crucible, since that's all that's relevant. I wasn't planning on abusing the power like your example stated.