[quote=JonxlatheLion] Which means in the multiverse he does not age. The destruction of the Nihilanth did not put him into a timeless limbo, it put him into a state of unaging. Plus, he does have a personality that i'm going to put into his CS, just because it was not made note of in the games doesn't mean it's not there. I can write him a personality based on his history (WHICH THEY DID WRITE DOWN) Plus, this is not gordon freeman from the games, this is gordon freeman from the half life universe. Meaning, all the lore applies and the lore is that G-Man is stacking the fates to gordon's favor because gordon is the most able human he can find in that universe. After becoming unaging, he's even more valuable to G-Man. I'm not saying G-Man held his hand, i'm saying he made sure that Gordon fulfilled his future by tweaking what happens here and there (even reversing time when gordon freeman happened to die) Personality: (This should, ideally, be your [b]real life personality[/b], though we have had instances where the character partially, or completely, takes over, whether instantly or over time. Sometimes the character and the player mixed, and the player took over after a while. And, sometimes, the personalities split apart and become separate. However, personality is also entirely optional and we could always find out in play.) This means that you CAN put your personality into the character, and it is actually preferred to! [/quote] I'm not sure how you're getting "oh he doesn't age" from "was shunted into stasis until the next game came out". Like, all you're saying is "well he doesn't age in multiverse". Freeman might have a given backstory and some NPC reactions to his supposed interactions, but Valve has been very specific that it's the player's experience that determines Freeman's, well, everything. Freeman is just the player, he's an avatar used by the players to enter the world and Valve has made sure that the player and Gordon are interchangeable, their experiences are one and the same. It's why Gordon has no real personality nor a single line attributed to him. As for the lore, it can be taken differently as I expressed in my previous post. It could very well be the G-Man just keeping an interest in Gordon, he might even lend a helping hand here and there, but he still won't overly tip the scales, such as when you trigger the Evaluation Terminated game over screen in the original game by "failing to effectively utilize human assets in pursuit of goal". This shows that the G-Man would abandon Gordon if he were to fuck up, and won't do things such as alter reality so he doesn't ever die. In fact, dying in order to refuse the G-Man's employment was very much a choice. It's canon that he didn't, but it was still an option. As for the personality aspect, yes, I'm well aware that the roleplay actively caters to self insertion. Doesn't mean it's a good thing. But, I suppose I might as well congratulate you? I mean, you found a way to jump in with a canon "character" who's literally a blank with a bucket of weapons, allowing you to play them as you will since they're just a non-character, entirely a player-surrogate. Why you would go to these lengths to play something canon when your choice is devoid of all meaning beyond the particular weaponset instead of making your own FPS reference character I may never know. Doesn't mean I can't or won't discuss aspects I feel you're mis-representing, however.