I'm trying to end the Mushroom Kingdom scene. I'm not one of those GMs who has(or lets) villains destroy and murder in lighthearted settings in crossovers just to show how evil they are. There's much better ways of having villains be threatening and evil. Besides, it's mostly for comedic effect and even though the Toads will run out Shadow Eternity's leader is going to order them to leave. I wouldn't be doing this except Mario's player disappeared and I'd rather find something easier to manage for these characters then trying to run this scene and figure out some kind of coherent exit, as opposed to maybe folding them into something else. And yes, they weren't supposed to be there, as well.