[quote=@Teknonick] Exactly Ragna. The new version (Or old, should I say) would probably be a more 'focused' version, one that has to be actually targeted. So, you can't just say "Auto-target world" you would have to aim your hand at what your're shooting at. The biggest problem we're going to have with these monsters is their movement. Weapons that can hit everywhere at once, instantly defeats them, as it would never miss. That's boring, so we'll say for the sake of the RP that that type of technology is so powerful, it might end up destroying themselves due to the shear impossibility of the universe's physics. BTW, how do I add a little ribbon to all your posts to say Co-GM? [/quote] You imagine it from within a box, and it magically appears. And, if we did keep said gauntlets at the same power, that would mean we'd need to up the difficulty of the beasts, making it so that the normal people have no chance against them. When you add OP weapons, the monsters need to be more powerful. When the monsters are more powerful, people without OP weapons are screwed on the spot. You must take into account that there are people who will not be using your weapon. So you need to make it more balanced so that the beasts need not be impossible for them to kill. Okay. 1. This can still be used to kill other people, and like I said, if someone takes it, everyone's dead. 2. You did not explain it in this detail earlier. I assumed organic matter wouldn't be as severely effected as buildings. Because if it can take down buildings and organic matter the same way, nothing stands a chance against it. 3. You can just shoot literally everywhere while backed up against a wall, and because their jump points are completely random, eventually you would get them.